Merge pull request #368 from KryptKode/feat/persist-torch-state
persist torch state for video and image capture
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commit
25b7521b46
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@ -40,11 +40,11 @@ import com.simplemobiletools.camera.views.FocusCircleView
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import com.simplemobiletools.commons.extensions.*
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import com.simplemobiletools.commons.helpers.*
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import com.simplemobiletools.commons.models.Release
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import java.util.concurrent.TimeUnit
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import kotlin.math.abs
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import kotlinx.android.synthetic.main.activity_main.*
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import kotlinx.android.synthetic.main.layout_flash.*
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import kotlinx.android.synthetic.main.layout_top.*
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import java.util.concurrent.TimeUnit
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import kotlin.math.abs
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class MainActivity : SimpleActivity(), PhotoProcessor.MediaSavedListener, CameraXPreviewListener {
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private companion object {
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@ -345,10 +345,6 @@ class MainActivity : SimpleActivity(), PhotoProcessor.MediaSavedListener, Camera
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mTimerHandler = Handler(Looper.getMainLooper())
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setupPreviewImage(true)
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val initialFlashlightState = if (mIsInPhotoMode && config.flashlightState != FLASH_ALWAYS_ON) config.flashlightState else FLASH_OFF
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mPreview!!.setFlashlightState(initialFlashlightState)
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updateFlashlightState(initialFlashlightState)
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initFlashModeTransitionNames()
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}
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@ -453,18 +449,6 @@ class MainActivity : SimpleActivity(), PhotoProcessor.MediaSavedListener, Camera
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}
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}
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private fun updateFlashlightState(state: Int) {
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config.flashlightState = state
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val flashDrawable = when (state) {
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FLASH_OFF -> R.drawable.ic_flash_off_vector
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FLASH_ON -> R.drawable.ic_flash_on_vector
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FLASH_AUTO -> R.drawable.ic_flash_auto_vector
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else -> R.drawable.ic_flashlight_vector
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}
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toggle_flash.setShadowIcon(flashDrawable)
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toggle_flash.transitionName = "${getString(R.string.toggle_flash)}$state"
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}
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private fun shutterPressed() {
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if (checkCameraAvailable()) {
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handleShutter()
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@ -727,7 +711,14 @@ class MainActivity : SimpleActivity(), PhotoProcessor.MediaSavedListener, Camera
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}
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override fun onChangeFlashMode(flashMode: Int) {
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updateFlashlightState(flashMode)
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val flashDrawable = when (flashMode) {
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FLASH_OFF -> R.drawable.ic_flash_off_vector
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FLASH_ON -> R.drawable.ic_flash_on_vector
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FLASH_AUTO -> R.drawable.ic_flash_auto_vector
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else -> R.drawable.ic_flashlight_vector
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}
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toggle_flash.setShadowIcon(flashDrawable)
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toggle_flash.transitionName = "${getString(R.string.toggle_flash)}$flashMode"
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}
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override fun onVideoRecordingStarted() {
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@ -175,6 +175,7 @@ class CameraXPreview(
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previewUseCase.setSurfaceProvider(previewView.surfaceProvider)
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preview = previewUseCase
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setupZoomAndFocus()
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setFlashlightState(config.flashlightState)
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}
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private fun displaySelectedResolution(resolutionOption: ResolutionOption) {
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