- Windows: SDK version 10.0.20348.0 is now required.
- MacOS: SDK version 12.3 (Xcode 13.3) is now required.
- Legacy swiftshader binaries (`swiftshader/*` on Win/Linux and
`libswiftshader_*.dylib` on MacOS) have been removed (see issue #3176).
This change adds a CefCommandHandler::OnChromeCommand callback for optionally
handling Chrome commands triggered via menus or keyboard shortcuts. Supported
command IDs are listed in a new cef_command_ids.h header file.
To test: Run `cefclient --enable-chrome-runtime --hide-controls`. Most commands
will blocked and removed from context menus.
Automatically report unit tests to the TeamCity server if run within TeamCity.
See tests/gtest/teamcity/README.cef for details.
To test: Set the TEAMCITY_PROJECT_NAME environment variable and run ceftests.
Chrome currently uses chrome_100_percent.pak, chrome_200_percent.pak,
resources.pak and locales/<locale>.pak files. This change adds CEF
resources to those existing pak files and updates the Alloy runtime to
use them instead of the previous CEF-specific pak files (cef.pak,
cef_100_percent.pak, cef_200_percent.pak, cef_extensions.pak,
devtools_resources.pak) which are no longer generated.
The addition of Chrome resources results in an ~16% (~4.1MB) increase in total
combined pak file size vs. the previous CEF-specific pak files. While a size
increase is not ideal for the Alloy runtime, it seems preferable to the
alternative of distributing separate (and partially duplicated) pak files for
each runtime, which would have added ~9.8MB to the total binary distribution
size.
The Chrome browser can now be hosted in a Views-based application on Mac
(see issue #2969).
To launch a fully-featured Chrome window using cefsimple:
$ open cefsimple.app --args --enable-chrome-runtime
To launch a minimally-styled Views-hosted window using cefsimple:
$ open cefsimple.app --args --use-views [--enable-chrome-runtime]
To launch a fully-styled Views-hosted window using cefclient:
$ open cefclient.app --args --use-views [--enable-chrome-runtime]
Known issues:
- Some Views unit tests are currently failing on Mac.
To generate Windows ARM64 builds set the CEF_ENABLE_ARM64=1 environment
variable and pass the "--arm64-build --build-target=cefsimple" command-line
arguments to automate-git.py. We can't build cefclient.exe for ARM64 due to
missing OpenGL library support so build cefsimple.exe instead.
Requires Xcode 12.2 and the MacOS 11.0 SDK. To generate ARM64 builds set
the CEF_ENABLE_ARM64=1 environment variable and replace all usage of
--x64-build with --arm64-build in script command-line arguments.
- CefURLRequest::Create is no longer supported in the renderer process
(see https://crbug.com/891872). Use CefFrame::CreateURLRequest instead.
- Mac platform definitions have been changed from `MACOSX` to `MAC`
(see https://crbug.com/1105907) and related CMake macro names have
been updated. The old `OS_MACOSX` define is still set in code and CMake
for backwards compatibility.
- Linux ARM build is currently broken (see https://crbug.com/1123214).
The cef_api_hash.h file was previously only updated when the translator tool
was run manually. Forgetting to run the translator tool after changing
include/internal/cef_types*.h files would result in cef_parser.py
incorrectly computing the CEF minor version number for future builds. By
updating this file automatically at build time the number of errors should be
reduced.
This reverts commit 2cf916e6d5.
This change causes linker errors with third-party projects using VS2019 that also link openssl.
cef_sandbox.lib(err.obj) : error LNK2005: _ERR_get_error already defined in websockets.lib(mbedtls-client.obj)
cef_sandbox.lib(err.obj) : error LNK2005: _ERR_error_string already defined in websockets.lib(ssl_lib.obj)
cef_sandbox.lib(err.obj) : error LNK2005: _ERR_error_string_n already defined in websockets.lib(ssl_lib.obj)
cef_sandbox.lib(err.obj) : error LNK2005: _ERR_free_strings already defined in websockets.lib(ssl_lib.obj)
This change adds the d3dcompiler_47.dll version that was included with Windows
SDK 10.0.17134. The newer version of this file included with Windows SDK
10.0.17763 adds a dependency on the Universal C Runtime (api-ms-win-crt-*.dll)
which might not be installed on Windows 7 (requires KB2999226).
Ozone builds can run with different platform backends (Wayland, X11, etc). Usage of the Views framework is required, and the cefclient sample application is not supported.
Example usage:
$ export GN_DEFINES="use_ozone=true"
$ cd /path/to/chromium/src/cef
$ ./cef_create_projects.sh
$ cd /path/to/chromium/src
$ ninja -C out/Release_GN_x64 cefsimple
$ ./out/Release_GN_x64/cefsimple --use-views --ozone-platform=wayland
Binary distributions can be created by passing the `--ozone` flag to make_distrib.py.
This change updates make_distrib.py to link in all of libc++ and libc++abi from the Chromium build when generating cef_sandbox.a. This increases the size of the release build of cef_sandbox.a from about 0.5 MB to about 2.0 MB, but it ensures that no C++ symbols are imported by the archive.
Linking cef_sandbox.a with an incompatible C++ library prior to this change could cause undefined behavior in the resulting binary.
To make sure that we do not regress this fix, this change also updates make_distrib.py to verify that no C++ symbols are imported by cef_sandbox.a after it is generated (in a way similar to the way we verify that cef_sandbox.a exports the correct symbols).
- Add CefRequestContext::LoadExtension, CefExtension, CefExtensionHandler and
related methods/interfaces.
- Add chrome://extensions-support that lists supported Chrome APIs.
- Add CefBrowserHost::SetAutoResizeEnabled and CefDisplayHandler::OnAutoResize
to support browser resize based on preferred web contents size.
- views: Add support for custom CefMenuButton popups.
- cefclient: Run with `--load-extension=set_page_color` command-line flag for
an extension loading example. Add `--use-views` on Windows and Linux for an
even better example.