Automatically report unit tests to the TeamCity server if run within TeamCity.
See tests/gtest/teamcity/README.cef for details.
To test: Set the TEAMCITY_PROJECT_NAME environment variable and run ceftests.
Fixes the following error:
[FATAL:cef_bind_internal.h(868)] Check failed: receiver->HasAtLeastOneRef().
base::Bind{Once,Repeating}() refuses to create the first reference to ref-counted
objects. That typically happens around PostTask() in their constructor, and such
objects can be destroyed before `new` returns if the task resolves fast enough.
- Convert scoped_ptr to std::unique_ptr from <memory>
- Convert arraysize to base::size from include/base/cef_cxx17_backports.h
- Convert NULL to nullptr
- Include include/base/cef_callback.h instead of include/base/cef_bind.h
- Implicit conversion of CefRefPtr<T> or scoped_refptr<T> to T* is gone;
use .get() instead
See the issue for additional details.
This change adds a minimal implementation of the |tabs.update| extension API and
modifies StreamsPrivateAPI::SendExecuteMimeTypeHandlerEvent to return a valid
|streamInfo.tabId| value as required by the navigateInCurrentTab implementation
in chrome/browser/resources/pdf/browser_api.js.
ClientAppRenderer::Delegate callbacks are executed for all tests. In this case
CorsTest.IframeAllowScriptsCustomNonStandardSchemeToServer was crashing on Linux
because CefBrowser::GetMainFrame() returns nullptr in the renderer process when
called from a cross-origin sub-frame.
Building with dSYMs enabled results in substantially longer link times and
provides minimal benefit for builds that are not intended for distribution.
They can still optionally be enabled by setting enable_dsyms=true via
GN_DEFINES. They remain enabled by default for official builds generated
with is_official_build=true and are required if packaging symbols via the
make_distrib.py script.
The AbortAfterCreated and AbortBeforeBrowse tests were flaking due to a race
between request handling and browser close. The tests would fail if the request
handling completed first.
See the new cef_frame_handler.h for complete usage documentation.
This change includes the following related enhancements:
- The newly added CefBrowser::IsValid method will return false (in the browser
process) after CefLifeSpanHandler::OnBeforeClose is called.
- CefBrowser::GetMainFrame will return a valid object (in the browser process)
until after CefLifeSpanHandler::OnBeforeClose is called.
- The main frame object will change during cross-origin navigation or
re-navigation after renderer process termination. During that time,
GetMainFrame will return the new/pending frame (in the browser process) and
any messages that arrive for the new/pending frame will be correctly
attributed in OnProcessMessageReceived.
- Commands to be executed in the renderer process that may fail during early
frame initialization (ExecuteJavaScript, LoadRequest, etc.) will now be
queued until after the JavaScript context for the frame has been created.
- Logging has been added for any commands that are dropped because they arrived
after frame detachment.
A reference to a received CefProcessMessage object and/or associated argument
list can now be kept outside of the OnProcessMessageReceived callback. The
argument list is no longer explicitly owned by the CefProcessMessage object
and can be individually assigned to other CefValue types as needed (e.g. by
passing to SetList, etc). Depending on client usage this could reduce the
potential for unnecessary copies of the list contents.
Received messages can also be sent back using SendProcessMessage (after which
the CefProcessMessage would become invalid as discussed in issue #3123). This
is not new behavior but we have now added explicit unit test coverage for it.
This also no longer requires a copy of the argument list contents.
Note that a received argument list is initially read-only for logical
consistency. Assignment to another CefValue object could potentially remove
the read-only status because it is not an intrinsic property of the underlying
Chromium data type. This is fine because, at that point, ownership has been
transfered to the new CefValue object and the original logical context (as
part of the CefProcessMessage) no longer applies.
When navigating cross-origin a speculative RenderFrameHost (RFH) and
CefFrameHostImpl is created in the browser process for the new frame object
created in a new renderer process. The FrameAttached message then arrives for
the speculative RFH, and as a consequence interfaces are bound between the new
CefFrameHostImpl and the speculative RFH. If the pending navigation commits
then the existing RFH will be replaced with the previously speculative RFH.
Since interfaces are already bound we must keep the new CefFrameHostImpl. This
means that frame objects (including for the main frame) will now always change
after cross-origin navigation, and the old frame object will be invalidated.
This change introduces a few minor CEF API behavior changes:
- A CefProcessMessage object cannot be reused after being passed to
SendProcessMessage.
- The |extra_info| argument to CefRenderProcessHandler::OnBrowserCreated may
now be NULL.
Where appropriate, we now utilize the default UTF string encoding format and
shared memory to reduce copies and conversions for the cross-process
transfer of arbitrary-length strings. For example, CefFrame::GetSource/GetText
now involves zero UTF conversions and zero copies in the browser process for
the CefString delivered to CefStringVisitor::Visit().
Restore the async CreateBrowser behavior that existed prior to commit 691c9c2
because executing synchronously (for example, from inside OnContextInitialized)
causes issues on MacOS and possibly other platforms.
This change adds support for CEF settings configuration of accept_language_list.
If specified, this value will take precedence over the "intl.accept_languages"
preference which is controlled by chrome://settings/languages.
Iterator debugging has been disabled by default (_HAS_ITERATOR_DEBUGGING=0)
for CEF/Chromium builds using clang/LLVM since 2018. Inversely, it is enabled
by default (_ITERATOR_DEBUG_LEVEL=2) for the MSVC Debug build configuration.
In order to minimize configuration-related headaches for MSVC-based clients
we have been building the Debug cef_sandbox.lib with iterator debugging
enabled. Recently, we have identified a number of crashes that may be due to
bugs in current clang/LLVM or MSVC versions but in any case can be resolved by
disabling iterator debugging:
- Crash when loading chrome://sandbox.
- Crash if an application lists libraries that utilize iterators after
cef_sandbox.lib in the linker order.
To resolve these crashes we will now disable iterator debugging by default
for the cef_sandbox.lib builds. Client applications that link cef_sandbox.lib
will now also need to build with iterator debugging disabled by setting
_HAS_ITERATOR_DEBUGGING=0 or _ITERATOR_DEBUG_LEVEL=0 in their project
configuration (this will be done for you if you use cef_variables.cmake from
the binary distribution).
In addition to the crash fixes mentioned above, this change also:
- Reduces the size of the Debug cef_sandbox.lib by ~10MB.
- May result in faster Debug executables (see https://crbug.com/539996).