The CefSettings cookie scheme configuration will now only impact the global
request context. Custom behavior for other request contexts must now be
configured via CefRequestContextSettings.
This fixes duplicate symbol errors when building CEF sample applications as
part of the Chromium build. These applications pick up a link-time dependency
on base.lib via the //sandbox and/or //testing/gtest targets which then
conflict with the symbols provided by the libcef_dll_wrapper target.
- mac: Xcode 14.0 with macOS SDK 13.0 is now required.
- Remove CefRequestHandler::OnQuotaRequest because persistent quota is no
longer supported (see https://crbug.com/1208141)
The cefclient sample app on macOS will persist window state across application
restart if run with cache_path and persist_user_references enabled.
To test:
1. Run `cefclient --cache-path=/path/to/cache --persist-user-preferences`
2. Move or resize the window, maximize, minimize, etc.
3. Exit cefclient.
4. Run cefclient again with the same arguments. The previous window state will
be restored.
The cefclient sample app on Windows will persist window state across application
restart if run with cache_path and persist_user_references enabled.
To test:
1. Run `cefclient --cache-path=/path/to/cache --persist-user-preferences`
2. Move or resize the window, maximize, minimize, etc.
3. Exit cefclient.
4. Run cefclient again with the same arguments. The previous window state will
be restored.
The cefclient sample app will persist window state across application restart
if run with views, cache_path and persist_user_references enabled.
To test:
1. Run `cefclient --use-views --cache-path=/path/to/cache --persist-user-preferences`
2. Move or resize the window, maximize, minimize, etc.
3. Exit cefclient.
4. Run cefclient again with the same arguments. The previous window state will
be restored.
Custom global and request context preferences can now be registered via
CefBrowserProcessHandler::OnRegisterCustomPreferences. CefRequestContext
now extends CefPreferenceManager and global preferences can be accessed
via CefPreferenceManager::GetGlobalPreferenceManager.
Use ScreenWin functions to correctly compute DIP/pixel conversions for
CEF-created top-level windows.
Fix incorrect DIPToScreenRect usage in DesktopWindowTreeHostWin when
|has_external_parent_| is true.
Change the default stack size to 8 MiB for 64-bit and 0.5 MiB for 32-bit.
CEF's main thread needs at least a 1.5 MiB stack size in order to avoid
stack overflow crashes. However, if this is set in the PE file then other
threads get this size as well, leading to address-space exhaustion in 32-bit
CEF. A new CefRunWinMainWithPreferredStackSize function uses fibers to switch
the main thread to a 4 MiB stack (roughly the same effective size as the
64-bit build's 8 MiB stack) before running any other code.
This change additionally moves the existing Windows-only functions
CefSetOSModalLoop and CefEnableHighDPISupport from cef_app.h to cef_win.h.
Fix "error: use of result of assignment to object of volatile-
qualified type 'volatile gsize' (aka 'volatile unsigned long') is
deprecated [-Werror,-Wdeprecated-volatile]" when building with
use_sysroot=false on Ubuntu 18.04.
On Windows these new CefDisplay methods convert between screen pixel coordinates
and screen DIP coordinates. On macOS and Linux these methods just return a copy
of the input coordinates.