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- Factor platform-specific code out of CefBrowserHostImpl (issue #1749).
- Introduce native/ and osr/ folders for native (non-platform-agnostic) and osr (windowless) code respectively. - Introduce CefBrowserPlatformDelegate for abstracting platform-specific implementations of browser host functionality. - Move dialog and menu code to separate manager and platform-specific runner implementations exposed via CefBrowserPlatformDelegate. - Standardize focus-handling behavior between windowed and windowless implementations. CefFocusHandler::OnSetFocus() will now also be called for osr focus changes. - Support multiple simultaneous popups (issue #1289).
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35
libcef/browser/native/menu_runner_win.cc
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35
libcef/browser/native/menu_runner_win.cc
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// Copyright (c) 2012 The Chromium Embedded Framework Authors. All rights
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// reserved. Use of this source code is governed by a BSD-style license that can
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// be found in the LICENSE file.
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#include "libcef/browser/native/menu_runner_win.h"
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#include "libcef/browser/browser_host_impl.h"
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#include "base/message_loop/message_loop.h"
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#include "ui/gfx/geometry/point.h"
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#include "ui/views/controls/menu/menu_2.h"
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CefMenuRunnerWin::CefMenuRunnerWin() {
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}
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bool CefMenuRunnerWin::RunContextMenu(
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CefBrowserHostImpl* browser,
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ui::MenuModel* model,
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const content::ContextMenuParams& params) {
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// Create a menu based on the model.
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menu_.reset(new views::NativeMenuWin(model, NULL));
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menu_->Rebuild(NULL);
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// Make sure events can be pumped while the menu is up.
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base::MessageLoop::ScopedNestableTaskAllower allow(
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base::MessageLoop::current());
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const gfx::Point& screen_point =
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browser->GetScreenPoint(gfx::Point(params.x, params.y));
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// Show the menu. Blocks until the menu is dismissed.
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menu_->RunMenuAt(screen_point, views::Menu2::ALIGN_TOPLEFT);
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return true;
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}
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