cef/libcef/browser/native/menu_runner_win.cc
Marshall Greenblatt 6cccc3b8a7 - Factor platform-specific code out of CefBrowserHostImpl (issue #1749).
- Introduce native/ and osr/ folders for native (non-platform-agnostic) and
    osr (windowless) code respectively.
  - Introduce CefBrowserPlatformDelegate for abstracting platform-specific
    implementations of browser host functionality.
  - Move dialog and menu code to separate manager and platform-specific runner
    implementations exposed via CefBrowserPlatformDelegate.
  - Standardize focus-handling behavior between windowed and windowless
    implementations. CefFocusHandler::OnSetFocus() will now also be called for
    osr focus changes.
- Support multiple simultaneous popups (issue #1289).
2015-11-25 20:19:36 -05:00

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// Copyright (c) 2012 The Chromium Embedded Framework Authors. All rights
// reserved. Use of this source code is governed by a BSD-style license that can
// be found in the LICENSE file.
#include "libcef/browser/native/menu_runner_win.h"
#include "libcef/browser/browser_host_impl.h"
#include "base/message_loop/message_loop.h"
#include "ui/gfx/geometry/point.h"
#include "ui/views/controls/menu/menu_2.h"
CefMenuRunnerWin::CefMenuRunnerWin() {
}
bool CefMenuRunnerWin::RunContextMenu(
CefBrowserHostImpl* browser,
ui::MenuModel* model,
const content::ContextMenuParams& params) {
// Create a menu based on the model.
menu_.reset(new views::NativeMenuWin(model, NULL));
menu_->Rebuild(NULL);
// Make sure events can be pumped while the menu is up.
base::MessageLoop::ScopedNestableTaskAllower allow(
base::MessageLoop::current());
const gfx::Point& screen_point =
browser->GetScreenPoint(gfx::Point(params.x, params.y));
// Show the menu. Blocks until the menu is dismissed.
menu_->RunMenuAt(screen_point, views::Menu2::ALIGN_TOPLEFT);
return true;
}