Windows: Add missing swiftshader binaries to distribution (issue #2291)

This commit is contained in:
Marshall Greenblatt
2017-10-30 14:41:37 -04:00
parent c506c8c5c0
commit 486e69e23b
4 changed files with 44 additions and 15 deletions

View File

@ -654,17 +654,19 @@ if mode == 'standard':
if platform == 'windows':
binaries = [
'chrome_elf.dll',
'd3dcompiler_47.dll',
'libcef.dll',
'libEGL.dll',
'libGLESv2.dll',
'natives_blob.bin',
'snapshot_blob.bin',
'v8_context_snapshot.bin',
{'path': 'chrome_elf.dll'},
{'path': 'd3dcompiler_47.dll'},
{'path': 'libcef.dll'},
{'path': 'libEGL.dll'},
{'path': 'libGLESv2.dll'},
{'path': 'natives_blob.bin'},
{'path': 'snapshot_blob.bin'},
{'path': 'v8_context_snapshot.bin'},
# Should match the output path from media/cdm/ppapi/cdm_paths.gni.
'WidevineCdm\\_platform_specific\\win_%s\\widevinecdmadapter.dll' % \
('x64' if options.x64build else 'x86'),
{'path': 'WidevineCdm\\_platform_specific\\win_%s\\widevinecdmadapter.dll' % \
('x64' if options.x64build else 'x86'), 'strip_folder': True},
{'path': 'swiftshader\\libEGL.dll'},
{'path': 'swiftshader\\libGLESv2.dll'},
]
libcef_dll_file = 'libcef.dll.lib'
@ -707,9 +709,13 @@ if platform == 'windows':
copy_files(
os.path.join(script_dir, 'distrib/win/*.dll'), dst_dir, options.quiet)
for binary in binaries:
if 'strip_folder' in binary and binary['strip_folder']:
target_path = os.path.join(dst_dir, os.path.basename(binary['path']))
else:
target_path = os.path.join(dst_dir, binary['path'])
make_dir(os.path.dirname(target_path), options.quiet)
copy_file(
os.path.join(build_dir, binary),
os.path.join(dst_dir, os.path.basename(binary)), options.quiet)
os.path.join(build_dir, binary['path']), target_path, options.quiet)
copy_file(os.path.join(build_dir, libcef_dll_file), os.path.join(dst_dir, 'libcef.lib'), \
options.quiet)
@ -735,9 +741,13 @@ if platform == 'windows':
copy_files(
os.path.join(script_dir, 'distrib/win/*.dll'), dst_dir, options.quiet)
for binary in binaries:
if 'strip_folder' in binary and binary['strip_folder']:
target_path = os.path.join(dst_dir, os.path.basename(binary['path']))
else:
target_path = os.path.join(dst_dir, binary['path'])
make_dir(os.path.dirname(target_path), options.quiet)
copy_file(
os.path.join(build_dir, binary),
os.path.join(dst_dir, os.path.basename(binary)), options.quiet)
os.path.join(build_dir, binary['path']), target_path, options.quiet)
if mode != 'client':
copy_file(os.path.join(build_dir, libcef_dll_file), os.path.join(dst_dir, 'libcef.lib'), \