macOS: Update README.txt for distribution content changes
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@ -14,13 +14,17 @@ cefclient.app/
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Frameworks/
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Chromium Embedded Framework.framework/
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Chromium Embedded Framework <= main application library
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Libraries/
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libEGL.dylib <= angle support libraries
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libGLESv2.dylib <=^
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libswiftshader_libEGL.dylib <= swiftshader support libraries
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libswiftshader_libGLESv2.dylib <=^
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Resources/
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cef.pak <= non-localized resources and strings
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cef_100_percent.pak <====^
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cef_200_percent.pak <====^
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cef_extensions.pak <=====^
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devtools_resources.pak <=^
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crash_inspector, crash_report_sender <= breakpad support
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icudtl.dat <= unicode support
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natives_blob.bin, snapshot_blob.bin, v8_context_snapshot.bin <= V8 initial snapshot
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en.lproj/, ... <= locale-specific resources and strings
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@ -99,8 +103,14 @@ run but any related functionality may become broken or disabled.
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This file contains non-localized resources required for Chrome Developer
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Tools. Without this file Chrome Developer Tools will not function.
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* Breakpad support.
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* Chromium Embedded Framework.framework/Resources/crash_inspector
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* Chromium Embedded Framework.framework/Resources/crash_report_sender
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* Chromium Embedded Framework.framework/Resources/Info.plist
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Without these files breakpad support (crash reporting) will not function.
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* Angle support.
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* Chromium Embedded Framework.framework/Libraries/libEGL.dylib
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* Chromium Embedded Framework.framework/Libraries/libGLESv2.dylib
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Without these files HTML5 accelerated content like 2D canvas, 3D CSS and WebGL
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will not function.
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* SwiftShader support.
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* Chromium Embedded Framework.framework/Libraries/libswiftshader_libEGL.dylib
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* Chromium Embedded Framework.framework/Libraries/libswiftshader_libGLESv2.dylib
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Without these files WebGL will not function in software-only mode when the GPU
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is not available or disabled.
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