macOS: Update README.txt for distribution content changes

This commit is contained in:
Marshall Greenblatt 2018-07-30 16:23:39 -04:00
parent f7ae4ed0da
commit 17f0192053
1 changed files with 16 additions and 6 deletions

View File

@ -14,13 +14,17 @@ cefclient.app/
Frameworks/
Chromium Embedded Framework.framework/
Chromium Embedded Framework <= main application library
Libraries/
libEGL.dylib <= angle support libraries
libGLESv2.dylib <=^
libswiftshader_libEGL.dylib <= swiftshader support libraries
libswiftshader_libGLESv2.dylib <=^
Resources/
cef.pak <= non-localized resources and strings
cef_100_percent.pak <====^
cef_200_percent.pak <====^
cef_extensions.pak <=====^
devtools_resources.pak <=^
crash_inspector, crash_report_sender <= breakpad support
icudtl.dat <= unicode support
natives_blob.bin, snapshot_blob.bin, v8_context_snapshot.bin <= V8 initial snapshot
en.lproj/, ... <= locale-specific resources and strings
@ -99,8 +103,14 @@ run but any related functionality may become broken or disabled.
This file contains non-localized resources required for Chrome Developer
Tools. Without this file Chrome Developer Tools will not function.
* Breakpad support.
* Chromium Embedded Framework.framework/Resources/crash_inspector
* Chromium Embedded Framework.framework/Resources/crash_report_sender
* Chromium Embedded Framework.framework/Resources/Info.plist
Without these files breakpad support (crash reporting) will not function.
* Angle support.
* Chromium Embedded Framework.framework/Libraries/libEGL.dylib
* Chromium Embedded Framework.framework/Libraries/libGLESv2.dylib
Without these files HTML5 accelerated content like 2D canvas, 3D CSS and WebGL
will not function.
* SwiftShader support.
* Chromium Embedded Framework.framework/Libraries/libswiftshader_libEGL.dylib
* Chromium Embedded Framework.framework/Libraries/libswiftshader_libGLESv2.dylib
Without these files WebGL will not function in software-only mode when the GPU
is not available or disabled.