[chore] update dependencies, bump to Go 1.19.1 (#826)

* update dependencies, bump Go version to 1.19

* bump test image Go version

* update golangci-lint

* update gotosocial-drone-build

* sign

* linting, go fmt

* update swagger docs

* update swagger docs

* whitespace

* update contributing.md

* fuckin whoopsie doopsie

* linterino, linteroni

* fix followrequest test not starting processor

* fix other api/client tests not starting processor

* fix remaining tests where processor not started

* bump go-runners version

* don't check last-webfingered-at, processor may have updated this

* update swagger command

* update bun to latest version

* fix embed to work the same as before with new bun

Signed-off-by: kim <grufwub@gmail.com>
Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
This commit is contained in:
kim
2022-09-28 18:30:40 +01:00
committed by GitHub
parent 00d38855d4
commit a156188b3e
1135 changed files with 258905 additions and 137146 deletions

View File

@ -1,10 +1,11 @@
// Copyright 2014 Manu Martinez-Almeida. All rights reserved.
// Copyright 2014 Manu Martinez-Almeida. All rights reserved.
// Use of this source code is governed by a MIT style
// license that can be found in the LICENSE file.
package gin
import (
"flag"
"io"
"os"
@ -41,8 +42,10 @@ var DefaultWriter io.Writer = os.Stdout
// DefaultErrorWriter is the default io.Writer used by Gin to debug errors
var DefaultErrorWriter io.Writer = os.Stderr
var ginMode = debugCode
var modeName = DebugMode
var (
ginMode = debugCode
modeName = DebugMode
)
func init() {
mode := os.Getenv(EnvGinMode)
@ -52,7 +55,11 @@ func init() {
// SetMode sets gin mode according to input string.
func SetMode(value string) {
if value == "" {
value = DebugMode
if flag.Lookup("test.v") != nil {
value = TestMode
} else {
value = DebugMode
}
}
switch value {
@ -86,7 +93,7 @@ func EnableJsonDecoderDisallowUnknownFields() {
binding.EnableDecoderDisallowUnknownFields = true
}
// Mode returns currently gin mode.
// Mode returns current gin mode.
func Mode() string {
return modeName
}