peertube-live-streaming/encoder/src/main/java/com/pedro/encoder/input/video/CameraHelper.java

95 lines
2.8 KiB
Java

/*
* Copyright (C) 2021 pedroSG94.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.pedro.encoder.input.video;
import android.content.Context;
import android.os.Build;
import android.util.Range;
import android.view.MotionEvent;
import android.view.Surface;
import android.view.WindowManager;
import androidx.annotation.RequiresApi;
/**
* Created by pedro on 17/12/18.
*/
public class CameraHelper {
private static final float[] verticesData = {
// X, Y, Z, U, V
-1f, -1f, 0f, 0f, 0f,
1f, -1f, 0f, 1f, 0f,
-1f, 1f, 0f, 0f, 1f,
1f, 1f, 0f, 1f, 1f,
};
public static float[] getVerticesData() {
return verticesData;
}
public static int getCameraOrientation(Context context) {
WindowManager windowManager = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
if (windowManager != null) {
int orientation = windowManager.getDefaultDisplay().getRotation();
switch (orientation) {
case Surface.ROTATION_0: //portrait
return 90;
case Surface.ROTATION_90: //landscape
return 0;
case Surface.ROTATION_180: //reverse portrait
return 270;
case Surface.ROTATION_270: //reverse landscape
return 180;
default:
return 0;
}
} else {
return 0;
}
}
public static boolean isPortrait(Context context) {
int orientation = getCameraOrientation(context);
return orientation == 90 || orientation == 270;
}
public static float getFingerSpacing(MotionEvent event) {
float x = event.getX(0) - event.getX(1);
float y = event.getY(0) - event.getY(1);
return (float) Math.sqrt(x * x + y * y);
}
/**
* Method to fix camera2 quality related with fps range.
* Add a device if needed.
*/
@RequiresApi(api = Build.VERSION_CODES.LOLLIPOP)
public static boolean discardCamera2Fps(Range<Integer> range, Facing facing) {
//On Google pixel 4a, 30 and 15 fps ranges produce quality problems with camera2 using facing back.
//Build.MODEL.equalsIgnoreCase("Pixel 4") maybe necessary in future.
if (Build.MODEL.equalsIgnoreCase("Pixel 4a")) {
return facing == Facing.BACK && (range.getUpper() == 30 || range.getUpper() == 15);
}
return false;
}
public enum Facing {
BACK, FRONT
}
}