peertube-live-streaming/encoder/src/main/java/com/pedro/encoder/input/gl/render/BaseRenderOffScreen.java

97 lines
3.5 KiB
Java

/*
* Copyright (C) 2021 pedroSG94.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.pedro.encoder.input.gl.render;
import android.content.Context;
import android.opengl.GLES20;
import android.os.Build;
import androidx.annotation.RequiresApi;
import com.pedro.encoder.utils.gl.GlUtil;
import java.nio.FloatBuffer;
/**
* Created by pedro on 29/01/18.
*/
@RequiresApi(api = Build.VERSION_CODES.JELLY_BEAN_MR2)
public abstract class BaseRenderOffScreen {
protected FloatBuffer squareVertex;
public static final int FLOAT_SIZE_BYTES = 4;
public static final int SQUARE_VERTEX_DATA_STRIDE_BYTES = 5 * FLOAT_SIZE_BYTES;
public static final int SQUARE_VERTEX_DATA_POS_OFFSET = 0;
public static final int SQUARE_VERTEX_DATA_UV_OFFSET = 3;
protected float[] MVPMatrix = new float[16];
protected float[] STMatrix = new float[16];
protected RenderHandler renderHandler = new RenderHandler();
protected int width;
protected int height;
public abstract void initGl(int width, int height, Context context, int previewWidth,
int previewHeight);
public abstract void draw();
public abstract void release();
public int getTexId() {
return renderHandler.getTexId()[0];
}
protected void initFBO(int width, int height) {
initFBO(width, height, renderHandler.getFboId(), renderHandler.getRboId(),
renderHandler.getTexId());
}
protected void initFBO(int width, int height, int[] fboId, int[] rboId, int[] texId) {
GlUtil.checkGlError("initFBO_S");
GLES20.glGenFramebuffers(1, fboId, 0);
GLES20.glGenRenderbuffers(1, rboId, 0);
GLES20.glGenTextures(1, texId, 0);
GLES20.glBindRenderbuffer(GLES20.GL_RENDERBUFFER, rboId[0]);
GLES20.glRenderbufferStorage(GLES20.GL_RENDERBUFFER, GLES20.GL_DEPTH_COMPONENT16, width,
height);
GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, fboId[0]);
GLES20.glFramebufferRenderbuffer(GLES20.GL_FRAMEBUFFER, GLES20.GL_DEPTH_ATTACHMENT,
GLES20.GL_RENDERBUFFER, rboId[0]);
GLES20.glActiveTexture(GLES20.GL_TEXTURE3);
GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, texId[0]);
GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_NEAREST);
GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_MAG_FILTER, GLES20.GL_NEAREST);
GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_S, GLES20.GL_CLAMP_TO_EDGE);
GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_T, GLES20.GL_CLAMP_TO_EDGE);
GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_RGBA, width, height, 0, GLES20.GL_RGBA,
GLES20.GL_UNSIGNED_BYTE, null);
GLES20.glFramebufferTexture2D(GLES20.GL_FRAMEBUFFER, GLES20.GL_COLOR_ATTACHMENT0,
GLES20.GL_TEXTURE_2D, texId[0], 0);
int status = GLES20.glCheckFramebufferStatus(GLES20.GL_FRAMEBUFFER);
if (status != GLES20.GL_FRAMEBUFFER_COMPLETE) {
throw new RuntimeException("FrameBuffer uncompleted code: " + status);
}
GlUtil.checkGlError("initFBO_E");
}
}