Fix image viewer & transitions (#1448)
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d13a341a35
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@ -17,6 +17,7 @@ package com.keylesspalace.tusky.fragment
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import android.animation.Animator
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import android.animation.AnimatorListenerAdapter
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import android.annotation.SuppressLint
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import android.content.Context
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import android.graphics.drawable.Drawable
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import android.os.Bundle
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@ -51,6 +52,11 @@ class ViewImageFragment : ViewMediaFragment() {
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private lateinit var photoActionsListener: PhotoActionsListener
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private lateinit var toolbar: View
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private var transition = BehaviorSubject.create<Unit>()
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private var shouldStartTransition = false
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// Volatile: Image requests happen on background thread and we want to see updates to it
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// immediately on another thread. Atomic is an overkill for such thing.
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@Volatile
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private var startedTransition = false
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override lateinit var descriptionView: TextView
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override fun onAttach(context: Context) {
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@ -78,11 +84,13 @@ class ViewImageFragment : ViewMediaFragment() {
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}
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}
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startedTransition = false
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loadImageFromNetwork(url, previewUrl, photoView)
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}
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override fun onCreateView(inflater: LayoutInflater, container: ViewGroup?, savedInstanceState: Bundle?): View {
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toolbar = activity!!.toolbar
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this.transition = BehaviorSubject.create()
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return inflater.inflate(R.layout.fragment_view_image, container, false)
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}
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@ -91,6 +99,7 @@ class ViewImageFragment : ViewMediaFragment() {
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val arguments = this.arguments!!
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val attachment = arguments.getParcelable<Attachment>(ARG_ATTACHMENT)
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this.shouldStartTransition = arguments.getBoolean(ARG_START_POSTPONED_TRANSITION)
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val url: String?
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var description: String? = null
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@ -129,6 +138,7 @@ class ViewImageFragment : ViewMediaFragment() {
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override fun onDestroyView() {
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Glide.with(this).clear(photoView)
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transition.onComplete()
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super.onDestroyView()
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}
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@ -160,6 +170,23 @@ class ViewImageFragment : ViewMediaFragment() {
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}
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/**
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* We start transition as soon as we think reasonable but we must take care about couple of
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* things>
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* - Do not change image in the middle of transition. It messes up the view.
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* - Do not transition for the views which don't require it. Starting transition from
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* multiple fragments does weird things
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* - Do not wait to transition until the image loads from network
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*
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* Preview, cached image, network image, x - failed, o - succeeded
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* P C N - start transition after...
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* x x x - the cache fails
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* x x o - the cache fails
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* x o o - the cache succeeds
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* o x o - the preview succeeds. Do not start on cache.
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* o o o - the preview succeeds. Do not start on cache.
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*
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* So start transition after the first success or after anything with the cache
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*
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* @param isCacheRequest - is this listener for request image from cache or from the network
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*/
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private inner class ImageRequestListener(
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@ -168,32 +195,46 @@ class ViewImageFragment : ViewMediaFragment() {
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override fun onLoadFailed(e: GlideException?, model: Any, target: Target<Drawable>,
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isFirstResource: Boolean): Boolean {
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// If cache for full image failed, complete transition
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if (isCacheRequest && !isThumnailRequest) photoActionsListener.onBringUp()
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// If cache for full image failed complete transition
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if (isCacheRequest && !isThumnailRequest && shouldStartTransition
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&& !startedTransition) {
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photoActionsListener.onBringUp()
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}
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// Hide progress bar only on fail request from internet
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if (!isCacheRequest) progressBar?.hide()
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return false
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// We don't want to overwrite preview with null when main image fails to load
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return !isCacheRequest
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}
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@SuppressLint("CheckResult")
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override fun onResourceReady(resource: Drawable, model: Any, target: Target<Drawable>,
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dataSource: DataSource, isFirstResource: Boolean): Boolean {
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progressBar?.hide() // Always hide the progress bar on success
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if (isThumnailRequest) {
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if (!startedTransition || !shouldStartTransition) {
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// Set this right away so that we don't have to concurrent post() requests
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startedTransition = true
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// post() because load() replaces image with null. Sometimes after we set
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// the thumbnail.
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photoView.post {
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target.onResourceReady(resource, null)
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photoActionsListener.onBringUp()
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if (shouldStartTransition) photoActionsListener.onBringUp()
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}
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} else {
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// This wait for transition. If there's no transition then we should hit
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// another branch. take() will unsubscribe after we have it to not leak menmory
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transition
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.take(1)
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.subscribe {
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target.onResourceReady(resource, null)
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photoActionsListener.onBringUp()
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// It's needed. Don't ask why, I don't know, setImageDrawable() should
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// do it by itself but somehow it doesn't work automatically.
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// Just do it. If you don't, image will jump around when touched.
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attacher.update()
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}
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}
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return true
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}
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}
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override fun onTransitionEnd() {
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@ -16,6 +16,7 @@ class ImagePagerAdapter(
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) : FragmentStatePagerAdapter(fragmentManager), SharedElementTransitionListener {
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private var primaryItem: ViewMediaFragment? = null
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private var didTransition = false
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override fun setPrimaryItem(container: ViewGroup, position: Int, item: Any) {
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super.setPrimaryItem(container, position, item)
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@ -24,7 +25,14 @@ class ImagePagerAdapter(
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override fun getItem(position: Int): Fragment {
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return if (position >= 0 && position < attachments.size) {
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ViewMediaFragment.newInstance(attachments[position], position == initialPosition)
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// Fragment should not wait for or start transition if it already happened but we
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// instantiate the same fragment again, e.g. open the first photo, scroll to the
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// forth photo and then back to the first. The first fragment will trz to start the
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// transition and wait until it's over and it will never take place.
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ViewMediaFragment.newInstance(
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attachment = attachments[position],
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shouldStartPostponedTransition = !didTransition && position == initialPosition
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)
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} else {
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throw IllegalStateException()
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}
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@ -39,6 +47,7 @@ class ImagePagerAdapter(
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}
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override fun onTransitionEnd() {
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this.didTransition = true
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primaryItem?.onTransitionEnd()
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}
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}
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