Yuito-app-android/app/src/main/java/com/keylesspalace/tusky/DownsizeImageTask.java

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2017-01-20 09:09:10 +01:00
/* Copyright 2017 Andrew Dawson
*
* This file is part of Tusky.
*
* Tusky is free software: you can redistribute it and/or modify it under the terms of the GNU
* General Public License as published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* Tusky is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even
* the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
* Public License for more details.
*
* You should have received a copy of the GNU General Public License along with Tusky. If not, see
* <http://www.gnu.org/licenses/>. */
package com.keylesspalace.tusky;
import android.graphics.Bitmap;
import android.os.AsyncTask;
import java.io.ByteArrayOutputStream;
import java.util.ArrayList;
import java.util.List;
public class DownsizeImageTask extends AsyncTask<Bitmap, Void, Boolean> {
private Listener listener;
private int sizeLimit;
private List<byte[]> resultList;
public DownsizeImageTask(int sizeLimit, Listener listener) {
this.listener = listener;
this.sizeLimit = sizeLimit;
}
public static Bitmap scaleDown(Bitmap source, float maxImageSize, boolean filter) {
float ratio = Math.min(maxImageSize / source.getWidth(), maxImageSize / source.getHeight());
int width = Math.round(ratio * source.getWidth());
int height = Math.round(ratio * source.getHeight());
return Bitmap.createScaledBitmap(source, width, height, filter);
}
@Override
protected Boolean doInBackground(Bitmap... bitmaps) {
final int count = bitmaps.length;
resultList = new ArrayList<>(count);
for (int i = 0; i < count; i++) {
ByteArrayOutputStream stream = new ByteArrayOutputStream();
/* Unfortunately, there isn't a determined worst case compression ratio for image
* formats. So, the only way to tell if they're too big is to compress them and
* test, and keep trying at smaller sizes. The initial estimate should be good for
* many cases, so it should only iterate once, but the loop is used to be absolutely
* sure it gets downsized to below the limit. */
int iterations = 0;
int scaledImageSize = 4096;
do {
stream.reset();
Bitmap bitmap = scaleDown(bitmaps[i], scaledImageSize, true);
Bitmap.CompressFormat format;
/* It's not likely the user will give transparent images over the upload limit, but
* if they do, make sure the transparency is retained. */
if (!bitmap.hasAlpha()) {
format = Bitmap.CompressFormat.JPEG;
} else {
format = Bitmap.CompressFormat.PNG;
}
bitmap.compress(format, 75, stream);
scaledImageSize /= 2;
iterations++;
} while (stream.size() > sizeLimit);
assert(iterations < 3);
resultList.add(stream.toByteArray());
if (isCancelled()) {
return false;
}
}
return true;
}
@Override
protected void onPostExecute(Boolean successful) {
if (successful) {
listener.onSuccess(resultList);
} else {
listener.onFailure();
}
super.onPostExecute(successful);
}
public interface Listener {
void onSuccess(List<byte[]> contentList);
void onFailure();
}
}