sp() and px2sp() return float value.

This commit is contained in:
tateisu 2024-01-04 15:37:03 +09:00
parent 2ad355b9e2
commit 593fffaad2
1 changed files with 16 additions and 20 deletions

View File

@ -34,20 +34,14 @@ const val XXXHDPI: Int = DisplayMetrics.DENSITY_XXXHIGH
const val MAXDPI: Int = 0xfffe
//returns dip(dp) dimension value in pixels
fun Context.dip(value: Int): Int = (value * resources.displayMetrics.density).toInt()
fun Context.dip(value: Float): Int = (value * resources.displayMetrics.density).toInt()
// sp to px
fun DisplayMetrics.sp(sp: Float) =
TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_SP, sp, this)
private fun Float.roundSize() = when {
this < 0f -> (this - 0.5f).toInt()
else -> (this + 0.5f).toInt()
}
//return sp dimension value in pixels
fun DisplayMetrics.sp(value: Float): Int =
TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_SP, value, this)
.roundSize()
fun Context.sp(sp: Float) = resources.displayMetrics.sp(sp)
fun Context.sp(sp: Int) = resources.displayMetrics.sp(sp.toFloat())
// px to sp
fun DisplayMetrics.px2sp(px: Float): Float = when {
Build.VERSION.SDK_INT >= 34 ->
TypedValue.deriveDimension(TypedValue.COMPLEX_UNIT_SP, px, this)
@ -60,11 +54,13 @@ fun DisplayMetrics.px2sp(px: Float): Float = when {
}
}
fun Context.sp(value: Float) = resources.displayMetrics.sp(value)
fun Context.sp(value: Int): Int = resources.displayMetrics.sp(value.toFloat())
fun Context.px2sp(px: Float): Float = resources.displayMetrics.px2sp(px)
fun Context.px2sp(px: Int): Float = resources.displayMetrics.px2sp(px.toFloat())
// dip to px
fun Context.dip(value: Int): Int = (value * resources.displayMetrics.density).toInt()
fun Context.dip(value: Float): Int = (value * resources.displayMetrics.density).toInt()
//converts px value into dip or sp
fun Context.px2dip(px: Int): Float = px.toFloat() / resources.displayMetrics.density
@ -73,8 +69,8 @@ fun Context.dimen(@DimenRes resource: Int): Int = resources.getDimensionPixelSiz
//the same for nested DSL components
fun AnkoContext<*>.dip(value: Int): Int = ctx.dip(value)
fun AnkoContext<*>.dip(value: Float): Int = ctx.dip(value)
fun AnkoContext<*>.sp(value: Int): Int = ctx.sp(value)
fun AnkoContext<*>.sp(value: Float): Int = ctx.sp(value)
fun AnkoContext<*>.sp(value: Int) = ctx.sp(value)
fun AnkoContext<*>.sp(value: Float) = ctx.sp(value)
fun AnkoContext<*>.px2dip(px: Int): Float = ctx.px2dip(px)
fun AnkoContext<*>.px2sp(px: Int): Float = ctx.px2sp(px)
fun AnkoContext<*>.dimen(@DimenRes resource: Int): Int = ctx.dimen(resource)
@ -82,8 +78,8 @@ fun AnkoContext<*>.dimen(@DimenRes resource: Int): Int = ctx.dimen(resource)
//the same for the views
fun View.dip(value: Int): Int = context.dip(value)
fun View.dip(value: Float): Int = context.dip(value)
fun View.sp(value: Int): Int = context.sp(value)
fun View.sp(value: Float): Int = context.sp(value)
fun View.sp(value: Int) = context.sp(value)
fun View.sp(value: Float) = context.sp(value)
fun View.px2dip(px: Int): Float = context.px2dip(px)
fun View.px2sp(px: Int): Float = context.px2sp(px)
fun View.dimen(@DimenRes resource: Int): Int = context.dimen(resource)
@ -91,8 +87,8 @@ fun View.dimen(@DimenRes resource: Int): Int = context.dimen(resource)
//the same for Fragments
fun Fragment.dip(value: Int): Int = requireContext().dip(value)
fun Fragment.dip(value: Float): Int = requireContext().dip(value)
fun Fragment.sp(value: Int): Int = requireContext().sp(value)
fun Fragment.sp(value: Float): Int = requireContext().sp(value)
fun Fragment.sp(value: Int) = requireContext().sp(value)
fun Fragment.sp(value: Float) = requireContext().sp(value)
fun Fragment.px2dip(px: Int): Float = requireContext().px2dip(px)
fun Fragment.px2sp(px: Int): Float = requireContext().px2sp(px)
fun Fragment.dimen(@DimenRes resource: Int): Int = requireContext().dimen(resource)