* exceptions.cc (CALL_HANDLER_RETRY_INNER): Rename to reflect different
functionality. (CALL_HANDLER_RETRY_OUTER): New define. (setup_handler): Add outer loop to signal handler to try harder to deliver the signal. * miscfuncs.cc (yield): Drop priority and use SleepEx() to force thread rescheduling rather than relying on SwitchToThread().
This commit is contained in:
parent
fa0b926af9
commit
d1204b6378
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@ -1,3 +1,13 @@
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2011-07-06 Christopher Faylor <me.cygwin2011@cgf.cx>
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* exceptions.cc (CALL_HANDLER_RETRY_INNER): Rename to reflect different
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functionality.
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(CALL_HANDLER_RETRY_OUTER): New define.
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(setup_handler): Add outer loop to signal handler to try harder to
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deliver the signal.
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* miscfuncs.cc (yield): Drop priority and use SleepEx() to force thread
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rescheduling rather than relying on SwitchToThread().
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2011-07-06 Corinna Vinschen <corinna@vinschen.de>
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* sigproc.cc (wait_sig): Fix debug output.
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@ -32,7 +32,8 @@ details. */
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#include "ntdll.h"
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#include "exception.h"
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#define CALL_HANDLER_RETRY 20
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#define CALL_HANDLER_RETRY_OUTER 10
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#define CALL_HANDLER_RETRY_INNER 10
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char debugger_command[2 * NT_MAX_PATH + 20];
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@ -848,52 +849,54 @@ setup_handler (int sig, void *handler, struct sigaction& siga, _cygtls *tls)
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goto out;
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}
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for (int i = 0; i < CALL_HANDLER_RETRY; i++)
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for (int n = 0; n < CALL_HANDLER_RETRY_OUTER; n++)
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{
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tls->lock ();
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if (tls->incyg)
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for (int i = 0; i < CALL_HANDLER_RETRY_INNER; i++)
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{
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sigproc_printf ("controlled interrupt. stackptr %p, stack %p, stackptr[-1] %p",
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tls->stackptr, tls->stack, tls->stackptr[-1]);
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tls->interrupt_setup (sig, handler, siga);
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interrupted = true;
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tls->lock ();
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if (tls->incyg)
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{
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sigproc_printf ("controlled interrupt. stackptr %p, stack %p, stackptr[-1] %p",
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tls->stackptr, tls->stack, tls->stackptr[-1]);
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tls->interrupt_setup (sig, handler, siga);
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interrupted = true;
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tls->unlock ();
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break;
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}
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DWORD res;
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HANDLE hth = (HANDLE) *tls;
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/* Suspend the thread which will receive the signal.
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If one of these conditions is not true we loop.
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If the thread is already suspended (which can occur when a program
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has called SuspendThread on itself) then just queue the signal. */
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sigproc_printf ("suspending thread");
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res = SuspendThread (hth);
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/* Just set pending if thread is already suspended */
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if (res)
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{
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ResumeThread (hth);
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goto out;
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}
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cx.ContextFlags = CONTEXT_CONTROL | CONTEXT_INTEGER;
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if (!GetThreadContext (hth, &cx))
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system_printf ("couldn't get context of thread, %E");
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else
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interrupted = tls->interrupt_now (&cx, sig, handler, siga);
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tls->unlock ();
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break;
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res = ResumeThread (hth);
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if (interrupted)
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goto out;
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sigproc_printf ("couldn't interrupt. trying again.");
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yield ();
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}
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DWORD res;
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HANDLE hth = (HANDLE) *tls;
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/* Suspend the thread which will receive the signal.
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For Windows 95, we also have to ensure that the addresses returned by
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GetThreadContext are valid.
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If one of these conditions is not true we loop for a fixed number of times
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since we don't want to stall the signal handler. FIXME: Will this result in
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noticeable delays?
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If the thread is already suspended (which can occur when a program has called
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SuspendThread on itself) then just queue the signal. */
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sigproc_printf ("suspending thread");
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res = SuspendThread (hth);
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/* Just set pending if thread is already suspended */
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if (res)
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{
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ResumeThread (hth);
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break;
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}
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cx.ContextFlags = CONTEXT_CONTROL | CONTEXT_INTEGER;
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if (!GetThreadContext (hth, &cx))
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system_printf ("couldn't get context of thread, %E");
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else
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interrupted = tls->interrupt_now (&cx, sig, handler, siga);
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tls->unlock ();
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res = ResumeThread (hth);
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if (interrupted)
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break;
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sigproc_printf ("couldn't interrupt. trying again.");
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yield ();
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/* Hit here if we couldn't deliver the signal. Take a more drastic
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action before trying again. */
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Sleep (1);
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}
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out:
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@ -235,11 +235,21 @@ check_iovec (const struct iovec *iov, int iovcnt, bool forwrite)
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return (ssize_t) tot;
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}
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/* Try hard to schedule another thread. */
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void
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yield ()
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{
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for (int i = 0; i < 3; i++)
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SwitchToThread ();
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for (int i = 0; i < 2; i++)
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{
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int prio = GetThreadPriority (GetCurrentThread ());
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SetThreadPriority (GetCurrentThread (), THREAD_PRIORITY_IDLE);
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/* MSDN implies that SleepEx(0,...) will force scheduling of other
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threads. Unlike SwitchToThread() the documentation does not mention
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other cpus so, presumably (hah!), this + using a lower priority will
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stall this thread temporarily and cause another to run. */
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SleepEx (0, false);
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SetThreadPriority (GetCurrentThread (), prio);
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}
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}
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/* Get a default value for the nice factor. When changing these values,
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