* dev_console::scroll_buffer): Reinstate clipping region.
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@ -1,3 +1,7 @@
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2014-02-22 Christopher Faylor <me.cygwin2014@cgf.cx>
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* dev_console::scroll_buffer): Reinstate clipping region.
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2014-02-22 Christopher Faylor <me.cygwin2014@cgf.cx>
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* fhandler.h (dev_console::is_fullscreen): Delete.
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@ -791,7 +791,7 @@ dev_console::scroll_buffer (HANDLE h, int x1, int y1, int x2, int y2, int xn, in
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sr1.Bottom = sr2.Bottom;
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dest.X = xn >= 0 ? xn : dwWinSize.X - 1;
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dest.Y = yn >= 0 ? yn : winBottom;
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ScrollConsoleScreenBuffer (h, &sr1, NULL, dest, &fill);
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ScrollConsoleScreenBuffer (h, &sr1, &sr2, dest, &fill);
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#if 0 /* CGF: 2014-01-04 Assuming that we don't need this anymore */
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/* ScrollConsoleScreenBuffer on Windows 95 is buggy - when scroll distance
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