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[This is not yet complete. -cgf]
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How do signals work?
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On process startup, cygwin starts a secondary thread that deals with signals.
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This thread contains a loop which blocks waiting for one of three events:
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1) sigcatch_main - a semaphore which, when incremented, indicates that a
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signal may be available for the main thread. The caller waits for the
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signal to be delivered before returning.
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2) sigcatch_nonmain - a semaphore which , when incremented, indicates that
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a signal is available for a non-main thread (currently this is not truly
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implemented). The caller waits for the signal to be delivered before
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returning.
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3) sigcatch_nosync - a semaphore which, when incremented, indicates that
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a signal may be available for the main thread. The caller does not wait
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for the delivery of the signal before returning.
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So, the signal handler blocks waiting for one of these three semaphores.
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If one of these is activated, then the the signal handler inspects an
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array of integers looking for a non-zero value. The array corresponds
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to the normal UNIX signals + two extra locations for internal usage.
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This array is located in the 'sigtodo' array in the procinfo class.
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The signal thread uses the InterlockedDecrement function to atomically
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inspect elements of the array. If one one of the elements of the array
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is non-zero, then cygwin checks to see if the user has blocked the signal
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by inspecting the process signal mask. If the signal is blocked, then
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the array is reincremented and the next element is checked.
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If the signal is not blocked, then the function "sig_handle" is called
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with the signal number as an argument. This is a fairly straightforward
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function. It first checks to see if the signal is special in any way.
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A special signal is something like SIGKILL or SIGSTOP. The user has no
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control over how those signals affect a UNIX process. If a SIGKILL is
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received then sig_handle calls exit_sig to exit the process. If SIGSTOP
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is called then sig_handle calls the regular signal dispatch function
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with a special function argument "sig_handle_tty_stop". The signal
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dispatch function is described below.
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An uncaught signal like SIGTERM or SIGHUP will cause the process to exit
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with the standard UNIX exit values. Uncaught signals like SIGUSR1 are
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ignored, as on UNIX.
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If the signal has an associated signal handler, then the setup_handler
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function is eventually called. It is passed the signal, the address of
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the handler, and a standard UNIX sigaction structure. The meat of
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signal processing is in setup_handler.
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setup_handler has a "simple" task. It tries to stop the appropriate
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thread and redirect its execution to the signal handler function.
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Currently, the "appropriate thread" is only the main thread.
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To accomplish this, setup_handler first inspects the static sigsave
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structure. This structure contains information on any not-yet-handled
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signals that may have been set up by a previous call to setup_handler
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but not yet dispatched in the main thread. If the sigsave structure
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seems to be "active", then a "pending" flag is set (see below).
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After determining that sigsave is available, setup_handler will take
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one of two routes, depending on whether the main thread is executing
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in the cygwin DLL or is currently in "user" code. We'll discuss the
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cygwin DLL case first.
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If sigsave seems to be available, then the frame information for the
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main thread is inspected. This information is set by any cygwin
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function that is known to block (such as _read()), usually by calling
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'sigframe thisframe (mainthread)' in the cygwin function. This call
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sets up information about the current stack frame of an executing cygwin
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process. Any function which uses 'sigframe thisframe' should be signal
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aware. It should detect when a signal has arrived and return
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immediately.
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So, if mainframe is active, that means that we have good information about
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the state of the main thread. Cygwin uses the stack frame info from this
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structure to insert a call to the assembly language function 'sigdelayed'
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in place of the main thread's normal return address. So, when a call to
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(e.g.) _read returns after detecting a signal, it does not return to its
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caller. Rather, it returns to sigdelayed.
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The sigdelayed function saves a lot of state on the stack and sets the
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signal mask as appropriate for POSIX. It uses information from the
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sigsave structure which has been filled in by interrupt_on_return, as
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called by setup_handler. sigdelayed pushes another "sigreturn" address
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on the stack. This will be the return address seen by the signal
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handler. After setting up the return value, modifying the signal mask,
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and saving other information on the stack, sigreturn clears the sigsave
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structure (so that setup_handler can use it) and jumps to the signal
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handler function.
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