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Christopher Faylor 2001-09-03 20:36:52 +00:00
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[This is not yet complete. -cgf]
How do signals work?
On process startup, cygwin starts a secondary thread that deals with signals.
This thread contains a loop which blocks waiting for one of three events:
1) sigcatch_main - a semaphore which, when incremented, indicates that a
signal may be available for the main thread. The caller waits for the
signal to be delivered before returning.
2) sigcatch_nonmain - a semaphore which , when incremented, indicates that
a signal is available for a non-main thread (currently this is not truly
implemented). The caller waits for the signal to be delivered before
returning.
3) sigcatch_nosync - a semaphore which, when incremented, indicates that
a signal may be available for the main thread. The caller does not wait
for the delivery of the signal before returning.
So, the signal handler blocks waiting for one of these three semaphores.
If one of these is activated, then the the signal handler inspects an
array of integers looking for a non-zero value. The array corresponds
to the normal UNIX signals + two extra locations for internal usage.
This array is located in the 'sigtodo' array in the procinfo class.
The signal thread uses the InterlockedDecrement function to atomically
inspect elements of the array. If one one of the elements of the array
is non-zero, then cygwin checks to see if the user has blocked the signal
by inspecting the process signal mask. If the signal is blocked, then
the array is reincremented and the next element is checked.
If the signal is not blocked, then the function "sig_handle" is called
with the signal number as an argument. This is a fairly straightforward
function. It first checks to see if the signal is special in any way.
A special signal is something like SIGKILL or SIGSTOP. The user has no
control over how those signals affect a UNIX process. If a SIGKILL is
received then sig_handle calls exit_sig to exit the process. If SIGSTOP
is called then sig_handle calls the regular signal dispatch function
with a special function argument "sig_handle_tty_stop". The signal
dispatch function is described below.
An uncaught signal like SIGTERM or SIGHUP will cause the process to exit
with the standard UNIX exit values. Uncaught signals like SIGUSR1 are
ignored, as on UNIX.
If the signal has an associated signal handler, then the setup_handler
function is eventually called. It is passed the signal, the address of
the handler, and a standard UNIX sigaction structure. The meat of
signal processing is in setup_handler.
setup_handler has a "simple" task. It tries to stop the appropriate
thread and redirect its execution to the signal handler function.
Currently, the "appropriate thread" is only the main thread.
To accomplish this, setup_handler first inspects the static sigsave
structure. This structure contains information on any not-yet-handled
signals that may have been set up by a previous call to setup_handler
but not yet dispatched in the main thread. If the sigsave structure
seems to be "active", then a "pending" flag is set (see below).
After determining that sigsave is available, setup_handler will take
one of two routes, depending on whether the main thread is executing
in the cygwin DLL or is currently in "user" code. We'll discuss the
cygwin DLL case first.
If sigsave seems to be available, then the frame information for the
main thread is inspected. This information is set by any cygwin
function that is known to block (such as _read()), usually by calling
'sigframe thisframe (mainthread)' in the cygwin function. This call
sets up information about the current stack frame of an executing cygwin
process. Any function which uses 'sigframe thisframe' should be signal
aware. It should detect when a signal has arrived and return
immediately.
So, if mainframe is active, that means that we have good information about
the state of the main thread. Cygwin uses the stack frame info from this
structure to insert a call to the assembly language function 'sigdelayed'
in place of the main thread's normal return address. So, when a call to
(e.g.) _read returns after detecting a signal, it does not return to its
caller. Rather, it returns to sigdelayed.
The sigdelayed function saves a lot of state on the stack and sets the
signal mask as appropriate for POSIX. It uses information from the
sigsave structure which has been filled in by interrupt_on_return, as
called by setup_handler. sigdelayed pushes another "sigreturn" address
on the stack. This will be the return address seen by the signal
handler. After setting up the return value, modifying the signal mask,
and saving other information on the stack, sigreturn clears the sigsave
structure (so that setup_handler can use it) and jumps to the signal
handler function.