* pinfo.h (maybe_set_exit_code_from_windows): Renamed from set_exit_state.
* pinfo.cc (pinfo::exit): Use renamed function. (proc_waiter): Ditto. Make a copy of input argument to avoid problems when procs array is shuffled. Flag when copy is made so that remove_proc knows when it is safe to reshuffle. * sigproc.cc (proc_terminate): Don't flag process_state as PID_EXITED. (remove_proc): Wait for waiter to finish copying pinfo element before moving it (an actual wait should be an extremely rare event).
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459a956197
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@ -1,3 +1,15 @@
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2005-01-16 Christopher Faylor <cgf@timesys.com>
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* pinfo.h (maybe_set_exit_code_from_windows): Renamed from
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set_exit_state.
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* pinfo.cc (pinfo::exit): Use renamed function.
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(proc_waiter): Ditto. Make a copy of input argument to avoid problems
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when procs array is shuffled. Flag when copy is made so that
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remove_proc knows when it is safe to reshuffle.
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* sigproc.cc (proc_terminate): Don't flag process_state as PID_EXITED.
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(remove_proc): Wait for waiter to finish copying pinfo element before
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moving it (an actual wait should be an extremely rare event).
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2005-01-15 Christopher Faylor <cgf@timesys.com>
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* init.cc (dll_entry): Remove unused extern.
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@ -105,7 +105,7 @@ pinfo_init (char **envp, int envc)
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# define self (*this)
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void
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pinfo::set_exit_state ()
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pinfo::maybe_set_exit_code_from_windows ()
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{
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DWORD x = 0xdeadbeef;
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DWORD oexitcode = self->exitcode;
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@ -135,7 +135,7 @@ pinfo::exit (DWORD n)
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fill_rusage (&r, hMainProc);
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add_rusage (&self->rusage_self, &r);
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set_exit_state ();
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maybe_set_exit_code_from_windows ();
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if (n != EXITCODE_NOSET)
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self->alert_parent (0);
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int exitcode = self->exitcode;
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@ -675,7 +675,8 @@ _pinfo::cmdline (size_t& n)
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static DWORD WINAPI
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proc_waiter (void *arg)
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{
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pinfo& vchild = *(pinfo *) arg;
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pinfo vchild = *(pinfo *) arg;
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((pinfo *) arg)->waiter_ready = true;
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siginfo_t si;
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si.si_signo = SIGCHLD;
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@ -714,8 +715,7 @@ proc_waiter (void *arg)
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/* Child exited. Do some cleanup and signal myself. */
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CloseHandle (vchild.rd_proc_pipe);
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vchild.rd_proc_pipe = NULL;
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vchild.set_exit_state ();
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vchild->process_state = PID_EXITED;
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vchild.maybe_set_exit_code_from_windows ();
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if (WIFEXITED (vchild->exitcode))
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si.si_sigval.sival_int = CLD_EXITED;
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else if (WCOREDUMP (vchild->exitcode))
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@ -723,6 +723,8 @@ proc_waiter (void *arg)
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else
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si.si_sigval.sival_int = CLD_KILLED;
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si.si_status = vchild->exitcode;
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vchild->process_state = PID_EXITED;
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/* This should always be last. Do not use vchild-> beyond this point */
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break;
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case SIGTTIN:
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case SIGTTOU:
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@ -812,6 +814,7 @@ pinfo::wait ()
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preserve (); /* Preserve the shared memory associated with the pinfo */
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waiter_ready = false;
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/* Fire up a new thread to track the subprocess */
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cygthread *h = new cygthread (proc_waiter, this, "proc_waiter");
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if (!h)
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@ -854,6 +857,7 @@ _pinfo::alert_parent (char sig)
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debug_printf ("sending %d notification to parent failed, %E", sig);
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else
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{
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ppid = 1;
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HANDLE closeit = wr_proc_pipe;
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wr_proc_pipe = INVALID_HANDLE_VALUE;
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CloseHandle (closeit);
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@ -140,6 +140,7 @@ public:
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HANDLE rd_proc_pipe;
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HANDLE hProcess;
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CRITICAL_SECTION _lock;
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bool waiter_ready;
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/* Handle associated with initial Windows pid which started it all. */
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class cygthread *wait_thread;
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void init (pid_t, DWORD, HANDLE = NULL) __attribute__ ((regparm(3)));
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@ -155,7 +156,7 @@ public:
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release ();
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}
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void exit (DWORD n) __attribute__ ((noreturn, regparm(2)));
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void set_exit_state () __attribute__ ((regparm(2)));
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void maybe_set_exit_code_from_windows () __attribute__ ((regparm(1)));
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void initialize_lock () {InitializeCriticalSection (&_lock);}
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void lock () {EnterCriticalSection (&_lock);}
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void unlock () {LeaveCriticalSection (&_lock);}
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@ -65,8 +65,9 @@ Static HANDLE wait_sig_inited; // Control synchronization of
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// message queue startup
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Static int nprocs; // Number of deceased children
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Static char cprocs[(NPROCS + 1) * sizeof (pinfo)]; // All my deceased children info
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#define procs ((pinfo *) cprocs)
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Static char cprocs[(NPROCS + 1) * sizeof (pinfo)];// All my children info
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#define procs ((pinfo *) cprocs) // All this just to avoid expensive
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// constructor operation at DLL startup
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Static waitq waitq_head = {0, 0, 0, 0, 0, 0, 0};// Start of queue for wait'ing threads
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muto NO_COPY *sync_proc_subproc = NULL; // Control access to subproc stuff
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@ -406,8 +407,6 @@ proc_terminate (void)
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for (i = 0; i < nprocs; i++)
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{
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procs[i]->ppid = 1;
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if (!proc_exists (procs[i]))
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procs[i]->process_state = PID_EXITED; /* CGF FIXME - still needed? */
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if (procs[i].wait_thread)
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{
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// CloseHandle (procs[i].rd_proc_pipe);
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@ -860,7 +859,15 @@ remove_proc (int ci)
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ForceCloseHandle1 (procs[ci].hProcess, childhProc);
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}
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if (ci < --nprocs)
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procs[ci] = procs[nprocs];
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{
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/* Wait for proc_waiter thread to make a copy of this element before
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moving it or it may become confused. The chances are very high that
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the proc_waiter thread has already done this by the time we
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get here. */
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while (!procs[nprocs].waiter_ready)
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low_priority_sleep (0);
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procs[ci] = procs[nprocs];
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}
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return 0;
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}
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