Fix namespace issues in sinf, cosf and sincosf

Use const sincos_t for clarity instead of making the typedef const.
Use __inv_pi4 and __sincosf_table to avoid namespace issues with
static linking.
This commit is contained in:
Szabolcs Nagy 2018-07-04 17:52:36 +01:00 committed by Corinna Vinschen
parent 2805b07fa1
commit 138575c9b9
5 changed files with 19 additions and 18 deletions

View File

@ -43,7 +43,7 @@ cosf (float y)
double x = y;
double s;
int n;
sincos_t *p = &sincosf_table[0];
const sincos_t *p = &__sincosf_table[0];
if (abstop12 (y) < abstop12 (pio4))
{
@ -62,7 +62,7 @@ cosf (float y)
s = p->sign[n & 3];
if (n & 2)
p = &sincosf_table[1];
p = &__sincosf_table[1];
return sinf_poly (x * s, x * x, p, n ^ 1);
}
@ -77,7 +77,7 @@ cosf (float y)
s = p->sign[(n + sign) & 3];
if ((n + sign) & 2)
p = &sincosf_table[1];
p = &__sincosf_table[1];
return sinf_poly (x * s, x * x, p, n ^ 1);
}

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@ -43,7 +43,7 @@ sincosf (float y, float *sinp, float *cosp)
double x = y;
double s;
int n;
sincos_t *p = &sincosf_table[0];
const sincos_t *p = &__sincosf_table[0];
if (abstop12 (y) < abstop12 (pio4))
{
@ -69,7 +69,7 @@ sincosf (float y, float *sinp, float *cosp)
s = p->sign[n & 3];
if (n & 2)
p = &sincosf_table[1];
p = &__sincosf_table[1];
sincosf_poly (x * s, x * x, p, n, sinp, cosp);
}
@ -84,7 +84,7 @@ sincosf (float y, float *sinp, float *cosp)
s = p->sign[(n + sign) & 3];
if ((n + sign) & 2)
p = &sincosf_table[1];
p = &__sincosf_table[1];
sincosf_poly (x * s, x * x, p, n, sinp, cosp);
}

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@ -33,15 +33,15 @@ static const double pi64 = 0x1.921FB54442D18p-62;
/* PI / 4. */
static const double pio4 = 0x1.921FB54442D18p-1;
typedef const struct
typedef struct
{
double sign[4];
double hpi_inv, hpi, c0, c1, c2, c3, c4, s1, s2, s3;
} sincos_t;
extern sincos_t sincosf_table[2] HIDDEN;
extern const sincos_t __sincosf_table[2] HIDDEN;
extern const uint32_t inv_pio4[] HIDDEN;
extern const uint32_t __inv_pio4[] HIDDEN;
/* abstop12 assumes floating point reinterpret is fast by default.
If floating point comparisons are faster, define PREFER_FLOAT_COMPARISON. */
@ -63,7 +63,8 @@ abstop12 (float x)
polynomial P and store the results in SINP and COSP. N is the quadrant,
if odd the cosine and sine polynomials are swapped. */
static inline void
sincosf_poly (double x, double x2, sincos_t *p, int n, float *sinp, float *cosp)
sincosf_poly (double x, double x2, const sincos_t *p, int n, float *sinp,
float *cosp)
{
double x3, x4, x5, x6, s, c, c1, c2, s1;
@ -91,7 +92,7 @@ sincosf_poly (double x, double x2, sincos_t *p, int n, float *sinp, float *cosp)
/* Return the sine of inputs X and X2 (X squared) using the polynomial P.
N is the quadrant, and if odd the cosine polynomial is used. */
static inline float
sinf_poly (double x, double x2, sincos_t *p, int n)
sinf_poly (double x, double x2, const sincos_t *p, int n)
{
double x3, x4, x6, x7, s, c, c1, c2, s1;
@ -126,7 +127,7 @@ sinf_poly (double x, double x2, sincos_t *p, int n)
Use round/lround if inlined, otherwise convert to int. To avoid inaccuracies
introduced by truncating negative values, compute the quadrant * 2^24. */
static inline double
reduce_fast (double x, sincos_t *p, int *np)
reduce_fast (double x, const sincos_t *p, int *np)
{
double r;
#if TOINT_INTRINSICS
@ -151,7 +152,7 @@ reduce_fast (double x, sincos_t *p, int *np)
static inline double
reduce_large (uint32_t xi, int *np)
{
const uint32_t *arr = &inv_pio4[(xi >> 26) & 15];
const uint32_t *arr = &__inv_pio4[(xi >> 26) & 15];
int shift = (xi >> 23) & 7;
uint64_t n, res0, res1, res2;

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@ -34,7 +34,7 @@
/* The constants and polynomials for sine and cosine. The 2nd entry
computes -cos (x) rather than cos (x) to get negation for free. */
sincos_t sincosf_table[2] =
const sincos_t __sincosf_table[2] =
{
{
{ 1.0, -1.0, -1.0, 1.0 },
@ -74,7 +74,7 @@ sincos_t sincosf_table[2] =
/* Table with 4/PI to 192 bit precision. To avoid unaligned accesses
only 8 new bits are added per entry, making the table 4 times larger. */
const uint32_t inv_pio4[24] =
const uint32_t __inv_pio4[24] =
{
0xa2, 0xa2f9, 0xa2f983, 0xa2f9836e,
0xf9836e4e, 0x836e4e44, 0x6e4e4415, 0x4e441529,

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@ -42,7 +42,7 @@ sinf (float y)
double x = y;
double s;
int n;
sincos_t *p = &sincosf_table[0];
const sincos_t *p = &__sincosf_table[0];
if (abstop12 (y) < abstop12 (pio4))
{
@ -66,7 +66,7 @@ sinf (float y)
s = p->sign[n & 3];
if (n & 2)
p = &sincosf_table[1];
p = &__sincosf_table[1];
return sinf_poly (x * s, x * x, p, n);
}
@ -81,7 +81,7 @@ sinf (float y)
s = p->sign[(n + sign) & 3];
if ((n + sign) & 2)
p = &sincosf_table[1];
p = &__sincosf_table[1];
return sinf_poly (x * s, x * x, p, n);
}