JJFlash 5b062803ba | ||
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initial_ported_version | ||
original_listings | ||
LICENSE | ||
README.md | ||
SuperChaseProj-DEBUG.charsetproject | ||
SuperChaseProj.charsetproject | ||
charset_superchase.chr | ||
inc_monster.bas | ||
inc_player.bas | ||
superchase.bas | ||
superchase.prg |
README.md
Superchase - Commodore 64 version
A quest to convert an old BASIC game for the TI-99 4/A computer to XC=Basic 3 (the game itself is a rewriting of a game listing for Atari 8-bit and VIC-20).
The game is "Superchase", I found it in Compute!'s "First Book of TI Games" on archive.org .
This ended up becoming a remix of three different versions of the same game:
- Original VIC-20 version by Anthony Godshall - October 1982
- Atari version by someone @ Compute! Gazette (took mainly the graphics from it)
- TI-99 4/A version by Cheryl Regena (the monster-logic was totally broken, I merely got inspired by it)
Work in progress! This desperately needs SOUND and a few more graphic effects... if I manage to keep everything into about 14K!