Clementine-audio-player-Mac.../3rdparty/libprojectm/presets/Aderrasi - Airs (Windy Mix)...

83 lines
2.2 KiB
Plaintext

[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=1.000000
fVideoEchoZoom=1.220183
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=0
nWaveMode=3
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=100.000000
fWaveScale=0.241455
fWaveSmoothing=0.000000
fWaveParam=0.000000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=1.000000
fShader=1.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.004500
ob_r=1.000000
ob_g=0.800000
ob_b=0.000000
ob_a=1.000000
ib_size=0.005000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.500000
nMotionVectorsX=3.000000
nMotionVectorsY=48.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=5.000000
mv_r=0.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
per_frame_1=wave_r = wave_r + 0.35*sin(1.4*time) + 0.15*sin(1.5*time);
per_frame_2=wave_g = wave_g + 0.35*sin(1.7*time) + 0.15*sin(2.11*time);
per_frame_3=wave_b = wave_b + 0.35*sin(1.84*time) + 0.15*sin(2.3*time);
per_frame_4=
per_frame_5=ib_r = wave_g;
per_frame_6=ib_g = wave_b;
per_frame_7=ib_b = wave_r;
per_frame_8=ob_r = wave_b;
per_frame_9=ob_g = wave_r;
per_frame_10=ob_b = wave_g;
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
per_pixel_4=
per_pixel_5=randomize = sin(time) - 0.75*cos(1.52*time) + 1.52*sin(5.5*time) - rand(2);
per_pixel_6=dx = dx + 0.07*pow(rad,x*2)*sin(time) + dx_r*1.75*sin(0.25-rad*randomize);
per_pixel_7=dy = dy + 0.07*pow(rad,x*2)*cos(time) + dy_r*1.75*sin(0.25-rad*randomize);
per_pixel_8=zoom = zoom - 0.1*pow(rad,x*0.6 + y*0.6)*cos(rad*randomize)*2*sin(time);
per_pixel_9=rot = rot - 0.25*(0.75*sin(1.25*time)*pow(rad,x)*sin(1.45*time))*sin(time);