Clementine-audio-player-Mac.../3rdparty/taglib/mpeg/id3v2/id3v2header.h

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5.7 KiB
C++

/***************************************************************************
copyright : (C) 2002 - 2008 by Scott Wheeler
email : wheeler@kde.org
***************************************************************************/
/***************************************************************************
* This library is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License version *
* 2.1 as published by the Free Software Foundation. *
* *
* This library is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA *
* 02110-1301 USA *
* *
* Alternatively, this file is available under the Mozilla Public *
* License Version 1.1. You may obtain a copy of the License at *
* http://www.mozilla.org/MPL/ *
***************************************************************************/
#ifndef TAGLIB_ID3V2HEADER_H
#define TAGLIB_ID3V2HEADER_H
#include "tbytevector.h"
#include "taglib_export.h"
namespace TagLib {
namespace ID3v2 {
//! An implementation of ID3v2 headers
/*!
* This class implements ID3v2 headers. It attempts to follow, both
* semantically and programmatically, the structure specified in
* the ID3v2 standard. The API is based on the properties of ID3v2 headers
* specified there. If any of the terms used in this documentation are
* unclear please check the specification in the linked section.
* (Structure, <a href="id3v2-structure.html#3.1">3.1</a>)
*/
class TAGLIB_EXPORT Header
{
public:
/*!
* Constructs an empty ID3v2 header.
*/
Header();
/*!
* Constructs an ID3v2 header based on \a data. parse() is called
* immediately.
*/
Header(const ByteVector &data);
/*!
* Destroys the header.
*/
virtual ~Header();
/*!
* Returns the major version number. (Note: This is the 4, not the 2 in
* ID3v2.4.0. The 2 is implied.)
*/
uint majorVersion() const;
/*!
* Set the the major version number to \a version. (Note: This is
* the 4, not the 2 in ID3v2.4.0. The 2 is implied.)
* \see majorVersion()
*
* \note This is used by the internal parser; this will not change the
* version which is written and in general should not be called by API
* users.
*/
void setMajorVersion(uint version);
/*!
* Returns the revision number. (Note: This is the 0, not the 4 in
* ID3v2.4.0. The 2 is implied.)
*/
uint revisionNumber() const;
/*!
* Returns true if unsynchronisation has been applied to all frames.
*/
bool unsynchronisation() const;
/*!
* Returns true if an extended header is present in the tag.
*/
bool extendedHeader() const;
/*!
* Returns true if the experimental indicator flag is set.
*/
bool experimentalIndicator() const;
/*!
* Returns true if a footer is present in the tag.
*/
bool footerPresent() const;
/*!
* Returns the tag size in bytes. This is the size of the frame content.
* The size of the \e entire tag will be this plus the header size (10
* bytes) and, if present, the footer size (potentially another 10 bytes).
*
* \note This is the value as read from the header to which TagLib attempts
* to provide an API to; it was not a design decision on the part of TagLib
* to not include the mentioned portions of the tag in the \e size.
*
* \see completeTagSize()
*/
uint tagSize() const;
/*!
* Returns the tag size, including the header and, if present, the footer
* size.
*
* \see tagSize()
*/
uint completeTagSize() const;
/*!
* Set the tag size to \a s.
* \see tagSize()
*/
void setTagSize(uint s);
/*!
* Returns the size of the header. Presently this is always 10 bytes.
*/
static uint size();
/*!
* Returns the string used to identify and ID3v2 tag inside of a file.
* Presently this is always "ID3".
*/
static ByteVector fileIdentifier();
/*!
* Sets the data that will be used as the header. 10 bytes, starting from
* the beginning of \a data are used.
*/
void setData(const ByteVector &data);
/*!
* Renders the Header back to binary format.
*/
ByteVector render() const;
protected:
/*!
* Called by setData() to parse the header data. It makes this information
* available through the public API.
*/
void parse(const ByteVector &data);
private:
Header(const Header &);
Header &operator=(const Header &);
class HeaderPrivate;
HeaderPrivate *d;
};
}
}
#endif