Clementine-audio-player-Mac.../src/networkremote/networkremote.h

43 lines
848 B
C++

#ifndef NETWORKREMOTE_H
#define NETWORKREMOTE_H
#include <QtNetwork>
#include <QTcpServer>
#include <QTcpSocket>
#include "core/player.h"
#include "core/application.h"
#include "incomingdataparser.h"
#include "outgoingdatacreator.h"
class NetworkRemote : public QThread {
Q_OBJECT
public:
static const char* kSettingsGroup;
static const int kDefaultServerPort;
NetworkRemote(Application* app);
~NetworkRemote();
public slots:
void SetupServer();
void StartServer();
void ReloadSettings();
void AcceptConnection();
void IncomingData();
private:
QTcpServer* server_;
QList<QTcpSocket*>* clients_;
IncomingDataParser* incoming_data_parser_;
OutgoingDataCreator* outgoing_data_creator_;
int port_;
bool use_remote_;
Application* app_;
void StopServer();
void ReadSettings();
};
#endif // NETWORKREMOTE_H