Clementine-audio-player-Mac.../src/engines/enginebase.h

175 lines
5.1 KiB
C++

/* This file is part of Clementine.
Copyright 2010, David Sansome <me@davidsansome.com>
Clementine is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Clementine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Clementine. If not, see <http://www.gnu.org/licenses/>.
*/
// Copyright: (C) 2003 Mark Kretschmann
// (C) 2004 Max Howell, <max.howell@methylblue.com>
// License: See COPYING
#ifndef AMAROK_ENGINEBASE_H
#define AMAROK_ENGINEBASE_H
#include <stdint.h>
#include <sys/types.h>
#include <vector>
#include <QList>
#include <QObject>
#include <QUrl>
#include "engine_fwd.h"
namespace Engine {
typedef std::vector<int16_t> Scope;
class Base : public QObject {
Q_OBJECT
public:
virtual ~Base();
virtual bool Init() = 0;
virtual void StartPreloading(const QUrl&, bool, qint64, qint64) {}
virtual bool Play(quint64 offset_nanosec) = 0;
virtual void Stop(bool stop_after = false) = 0;
virtual void Pause() = 0;
virtual void Unpause() = 0;
virtual void Seek(quint64 offset_nanosec) = 0;
virtual int AddBackgroundStream(const QUrl& url);
virtual void StopBackgroundStream(int id) {}
virtual void SetBackgroundStreamVolume(int id, int volume) {}
virtual State state() const = 0;
virtual qint64 position_nanosec() const = 0;
virtual qint64 length_nanosec() const = 0;
// Subclasses should respect given markers (beginning and end) which are
// in milliseconds.
virtual bool Load(const QUrl& url, TrackChangeFlags change,
bool force_stop_at_end, quint64 beginning_nanosec,
qint64 end_nanosec);
// Sets new values for the beginning and end markers of the currently playing
// song.
// This doesn't change the state of engine or the stream's current position.
virtual void RefreshMarkers(quint64 beginning_nanosec, qint64 end_nanosec) {
beginning_nanosec_ = beginning_nanosec;
end_nanosec_ = end_nanosec;
}
// Plays a media stream represented with the URL 'u' from the given
// 'beginning'
// to the given 'end' (usually from 0 to a song's length). Both markers
// should be passed in nanoseconds. 'end' can be negative, indicating that the
// real length of 'u' stream is unknown.
bool Play(const QUrl& u, TrackChangeFlags c, bool force_stop_at_end,
quint64 beginning_nanosec, qint64 end_nanosec);
void SetVolume(uint value);
// Simple accessors
inline uint volume() const { return volume_; }
virtual const Scope& scope(int chunk_length) { return scope_; }
bool is_fadeout_enabled() const { return fadeout_enabled_; }
bool is_crossfade_enabled() const { return crossfade_enabled_; }
bool is_autocrossfade_enabled() const { return autocrossfade_enabled_; }
bool crossfade_same_album() const { return crossfade_same_album_; }
static const char* kSettingsGroup;
static const int kScopeSize = 1024;
public slots:
virtual void ReloadSettings();
virtual void SetEqualizerEnabled(bool) {}
virtual void SetEqualizerParameters(int preamp, const QList<int>& bandGains) {
}
virtual void SetStereoBalance(float value) {}
signals:
// Emitted when crossfading is enabled and the track is crossfade_duration_
// away from finishing
void TrackAboutToEnd();
void TrackEnded();
void FadeoutFinishedSignal();
void StatusText(const QString&);
void Error(const QString&);
// Emitted when Engine was unable to play a song with the given QUrl.
void InvalidSongRequested(const QUrl&);
// Emitted when Engine successfully started playing a song with the
// given QUrl.
void ValidSongRequested(const QUrl&);
void MetaData(const Engine::SimpleMetaBundle&);
// Signals that the engine's state has changed (a stream was stopped for
// example).
// Always use the state from event, because it's not guaranteed that immediate
// subsequent call to state() won't return a stale value.
void StateChanged(Engine::State);
protected:
Base();
virtual void SetVolumeSW(uint percent) = 0;
static uint MakeVolumeLogarithmic(uint volume);
void EmitAboutToEnd();
protected:
uint volume_;
quint64 beginning_nanosec_;
qint64 end_nanosec_;
QUrl url_;
Scope scope_;
bool fadeout_enabled_;
qint64 fadeout_duration_nanosec_;
bool crossfade_enabled_;
bool autocrossfade_enabled_;
bool crossfade_same_album_;
int next_background_stream_id_;
bool fadeout_pause_enabled_;
qint64 fadeout_pause_duration_nanosec_;
private:
bool about_to_end_emitted_;
Q_DISABLE_COPY(Base);
};
struct SimpleMetaBundle {
QString title;
QString artist;
QString album;
QString comment;
QString genre;
QString bitrate;
QString samplerate;
QString length;
QString year;
QString tracknr;
};
} // namespace
#endif