Clementine-audio-player-Mac.../src/playlist.h

165 lines
4.7 KiB
C++

/* This file is part of Clementine.
Clementine is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Clementine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Clementine. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PLAYLIST_H
#define PLAYLIST_H
#include <QAbstractItemModel>
#include <QList>
#include "playlistitem.h"
#include "song.h"
#include "radioitem.h"
#include "playlistsequence.h"
class RadioService;
class Playlist : public QAbstractListModel {
Q_OBJECT
public:
Playlist(QObject* parent = 0);
~Playlist();
enum Column {
Column_Title = 0,
Column_Artist,
Column_Album,
Column_AlbumArtist,
Column_Composer,
Column_Length,
Column_Track,
Column_Disc,
Column_Year,
Column_Genre,
Column_BPM,
Column_Bitrate,
Column_Samplerate,
Column_Filename,
Column_BaseFilename,
Column_Filesize,
Column_Filetype,
Column_DateCreated,
Column_DateModified,
ColumnCount
};
enum Role {
Role_IsCurrent = Qt::UserRole + 1,
Role_IsPaused,
Role_StopAfter,
};
static const char* kRowsMimetype;
static const char* kSettingsGroup;
static bool CompareItems(int column, Qt::SortOrder order,
const PlaylistItem* a, const PlaylistItem* b);
// Persistence
void Save() const;
void Restore();
// Accessors
int current_index() const;
int next_index() const;
int previous_index() const;
bool stop_after_current() const;
PlaylistItem* item_at(int index) const { return items_[index]; }
PlaylistItem* current_item() const;
PlaylistItem::Options current_item_options() const;
Song current_item_metadata() const;
void set_sequence(PlaylistSequence* v);
PlaylistSequence* sequence() const { return playlist_sequence_; }
// Scrobbling
int scrobble_point() const { return scrobble_point_; }
bool has_scrobbled() const { return has_scrobbled_; }
void set_scrobbled(bool v) { has_scrobbled_ = v; }
// Changing the playlist
QModelIndex InsertItems(const QList<PlaylistItem*>& items, int after = -1);
QModelIndex InsertSongs(const SongList& items, int after = -1);
QModelIndex InsertRadioStations(const QList<RadioItem*>& items, int after = -1);
QModelIndex InsertStreamUrls(const QList<QUrl>& urls, int after = -1);
QModelIndex InsertPaths(QList<QUrl> urls, int after = -1);
void StopAfter(int row);
void ReloadItems(const QList<int>& rows);
// QAbstractListModel
int rowCount(const QModelIndex& = QModelIndex()) const { return items_.count(); }
int columnCount(const QModelIndex& = QModelIndex()) const { return ColumnCount; }
QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const;
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
Qt::ItemFlags flags(const QModelIndex &index) const;
QStringList mimeTypes() const;
Qt::DropActions supportedDropActions() const;
QMimeData* mimeData(const QModelIndexList& indexes) const;
bool dropMimeData(const QMimeData* data, Qt::DropAction action, int row, int column, const QModelIndex& parent);
void sort(int column, Qt::SortOrder order);
bool removeRows(int row, int count, const QModelIndex& parent = QModelIndex());
public slots:
void set_current_index(int index);
void Paused();
void Playing();
void Stopped();
void IgnoreSorting(bool value) { ignore_sorting_ = value; }
void ClearStreamMetadata();
void SetStreamMetadata(const QUrl& url, const Song& song);
void Clear();
void Shuffle();
void ShuffleModeChanged(PlaylistSequence::ShuffleMode mode);
signals:
void CurrentSongChanged(const Song& metadata);
private:
void SetCurrentIsPaused(bool paused);
void UpdateScrobblePoint();
void ReshuffleIndices();
int NextVirtualIndex(int i) const;
private:
QList<PlaylistItem*> items_;
QList<int> virtual_items_; // Contains the indices into items_ in the order
// that they will be played.
bool is_shuffled_;
QPersistentModelIndex current_item_;
QPersistentModelIndex stop_after_;
bool current_is_paused_;
int current_virtual_index_;
int scrobble_point_;
bool has_scrobbled_;
// Hack to stop QTreeView::setModel sorting the playlist
bool ignore_sorting_;
PlaylistSequence* playlist_sequence_;
};
#endif // PLAYLIST_H