92 lines
2.2 KiB
C++
92 lines
2.2 KiB
C++
/* This file is part of Clementine.
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Clementine is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Clementine is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Clementine. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef PLAYER_H
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#define PLAYER_H
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#include <QObject>
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#include <QSettings>
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#include <QFuture>
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#include <QFutureWatcher>
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#include "engine_fwd.h"
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#include "playlistitem.h"
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#include "song.h"
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class Playlist;
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class Settings;
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class LastFMService;
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class Player : public QObject {
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Q_OBJECT
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public:
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Player(Playlist* playlist, LastFMService* lastfm, QObject* parent = 0);
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void Init();
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EngineBase* GetEngine() { return engine_; }
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Engine::State GetState() const;
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int GetVolume() const;
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PlaylistItem::Options GetCurrentItemOptions() const { return current_item_options_; }
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Song GetCurrentItem() const { return current_item_; }
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public slots:
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void ReloadSettings();
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void PlayAt(int index);
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void PlayPause();
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void Next();
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void NextItem();
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void Previous();
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void Stop();
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void SetVolume(int value);
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void Seek(int seconds);
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void TrackEnded();
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void StreamReady(const QUrl& original_url, const QUrl& media_url);
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void CurrentMetadataChanged(const Song& metadata);
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signals:
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void InitFinished();
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void Playing();
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void Paused();
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void Stopped();
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void VolumeChanged(int volume);
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void Error(const QString& message);
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private slots:
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void EngineInitFinished();
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void EngineStateChanged(Engine::State);
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void EngineMetadataReceived(const Engine::SimpleMetaBundle& bundle);
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private:
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Playlist* playlist_;
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LastFMService* lastfm_;
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QSettings settings_;
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PlaylistItem::Options current_item_options_;
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Song current_item_;
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EngineBase* engine_;
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QFuture<bool> init_engine_;
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QFutureWatcher<bool>* init_engine_watcher_;
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};
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#endif // PLAYER_H
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