Clementine-audio-player-Mac.../src/librarywatcher.cpp

385 lines
11 KiB
C++

/* This file is part of Clementine.
Clementine is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Clementine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Clementine. If not, see <http://www.gnu.org/licenses/>.
*/
#include "librarywatcher.h"
#include "librarybackend.h"
#include "engines/enginebase.h"
#include <QFileSystemWatcher>
#include <QDirIterator>
#include <QtDebug>
#include <QThread>
#include <QDateTime>
#include <QTimer>
#include <taglib/fileref.h>
#include <taglib/tag.h>
QStringList LibraryWatcher::sValidImages;
QStringList LibraryWatcher::sValidPlaylists;
LibraryWatcher::LibraryWatcher(QObject* parent)
: QObject(parent),
stop_requested_(false),
rescan_timer_(new QTimer(this)),
total_watches_(0)
{
rescan_timer_->setInterval(1000);
rescan_timer_->setSingleShot(true);
if (sValidImages.isEmpty()) {
sValidImages << "jpg" << "png" << "gif" << "jpeg";
sValidPlaylists << "m3u" << "pls";
}
connect(rescan_timer_, SIGNAL(timeout()), SLOT(RescanPathsNow()));
}
LibraryWatcher::ScanTransaction::ScanTransaction(LibraryWatcher* watcher,
int dir, bool incremental)
: dir_(dir),
incremental_(incremental),
watcher_(watcher),
cached_songs_dirty_(true),
known_subdirs_dirty_(true)
{
emit watcher_->ScanStarted();
}
LibraryWatcher::ScanTransaction::~ScanTransaction() {
if (!new_songs.isEmpty())
emit watcher_->NewOrUpdatedSongs(new_songs);
if (!touched_songs.isEmpty())
emit watcher_->SongsMTimeUpdated(touched_songs);
if (!deleted_songs.isEmpty())
emit watcher_->SongsDeleted(deleted_songs);
if (!new_subdirs.isEmpty())
emit watcher_->SubdirsDiscovered(new_subdirs);
if (!touched_subdirs.isEmpty())
emit watcher_->SubdirsMTimeUpdated(touched_subdirs);
emit watcher_->ScanFinished();
// Watch the new subdirectories
foreach (const Subdirectory& subdir, new_subdirs) {
watcher_->AddWatch(watcher_->watched_dirs_[dir_].watcher, subdir.path);
}
}
SongList LibraryWatcher::ScanTransaction::FindSongsInSubdirectory(const QString &path) {
if (cached_songs_dirty_) {
cached_songs_ = watcher_->backend_->FindSongsInDirectory(dir_);
cached_songs_dirty_ = false;
}
// TODO: Make this faster
SongList ret;
foreach (const Song& song, cached_songs_) {
if (song.filename().section('/', 0, -2) == path)
ret << song;
}
return ret;
}
void LibraryWatcher::ScanTransaction::SetKnownSubdirs(const SubdirectoryList &subdirs) {
known_subdirs_ = subdirs;
known_subdirs_dirty_ = false;
}
bool LibraryWatcher::ScanTransaction::HasSeenSubdir(const QString &path) {
if (known_subdirs_dirty_)
SetKnownSubdirs(watcher_->backend_->SubdirsInDirectory(dir_));
foreach (const Subdirectory& subdir, known_subdirs_) {
if (subdir.path == path && subdir.mtime != 0)
return true;
}
return false;
}
void LibraryWatcher::AddDirectory(const Directory& dir, const SubdirectoryList& subdirs) {
DirData data;
data.dir = dir;
data.watcher = new QFileSystemWatcher(this);
connect(data.watcher, SIGNAL(directoryChanged(QString)), SLOT(DirectoryChanged(QString)));
watched_dirs_[dir.id] = data;
if (subdirs.isEmpty()) {
// This is a new directory that we've never seen before.
// Scan it fully.
ScanTransaction transaction(this, dir.id, false);
transaction.SetKnownSubdirs(subdirs);
ScanSubdirectory(dir.path, Subdirectory(), &transaction);
} else {
// We can do an incremental scan - looking at the mtimes of each
// subdirectory and only rescan if the directory has changed.
ScanTransaction transaction(this, dir.id, true);
transaction.SetKnownSubdirs(subdirs);
foreach (const Subdirectory& subdir, subdirs) {
ScanSubdirectory(subdir.path, subdir, &transaction);
AddWatch(data.watcher, subdir.path);
}
}
backend_->UpdateCompilationsAsync();
}
void LibraryWatcher::ScanSubdirectory(
const QString& path, const Subdirectory& subdir, ScanTransaction* t,
bool force_noincremental) {
QFileInfo path_info(path);
if (!force_noincremental && t->is_incremental() &&
subdir.mtime == path_info.lastModified().toTime_t()) {
// The directory hasn't changed since last time
return;
}
QMap<QString, QStringList> album_art;
QStringList files_on_disk;
SubdirectoryList my_new_subdirs;
// First we "quickly" get a list of the files in the directory that we
// think might be music. While we're here, we also look for new subdirectories
// and possible album artwork.
QDirIterator it(path, QDir::Dirs | QDir::Files | QDir::NoDotAndDotDot);
while (it.hasNext()) {
QString child(it.next());
QFileInfo child_info(child);
if (child_info.isDir()) {
if (!t->HasSeenSubdir(child)) {
// We haven't seen this subdirectory before - add it to a list and
// later we'll tell the backend about it and scan it.
Subdirectory new_subdir;
new_subdir.directory_id = -1;
new_subdir.path = child;
new_subdir.mtime = child_info.lastModified().toTime_t();
my_new_subdirs << new_subdir;
}
} else {
QString ext_part(ExtensionPart(child));
QString dir_part(DirectoryPart(child));
if (sValidImages.contains(ext_part))
album_art[dir_part] << child;
else
files_on_disk << child;
}
}
if (stop_requested_) return;
// Ask the database for a list of files in this directory
SongList songs_in_db = t->FindSongsInSubdirectory(path);
// Now compare the list from the database with the list of files on disk
foreach (const QString& file, files_on_disk) {
if (stop_requested_) return;
Song matching_song;
if (FindSongByPath(songs_in_db, file, &matching_song)) {
// The song is in the database and still on disk.
// Check the mtime to see if it's been changed since it was added.
QFileInfo file_info(file);
if (!file_info.exists()) {
// Partially fixes race condition - if file was removed between being
// added to the list and now.
files_on_disk.removeAll(file);
continue;
}
bool changed = matching_song.mtime() != file_info.lastModified().toTime_t();
// Also want to look to see whether the album art has changed
QString image = ImageForSong(file, album_art);
if ((matching_song.art_automatic().isEmpty() && !image.isEmpty()) ||
(!matching_song.art_automatic().isEmpty() && !QFile::exists(matching_song.art_automatic()))) {
changed = true;
}
if (changed) {
qDebug() << file << "changed";
// It's changed - reread the metadata from the file
Song song_on_disk;
song_on_disk.InitFromFile(file, t->dir());
if (!song_on_disk.is_valid())
continue;
song_on_disk.set_id(matching_song.id());
song_on_disk.set_art_automatic(image);
if (!matching_song.IsMetadataEqual(song_on_disk)) {
qDebug() << file << "metadata changed";
// Update the song in the DB
t->new_songs << song_on_disk;
} else {
// Only the metadata changed
t->touched_songs << song_on_disk;
}
}
} else {
// The song is on disk but not in the DB
Song song;
song.InitFromFile(file, t->dir());
if (!song.is_valid())
continue;
qDebug() << file << "created";
// Choose an image for the song
song.set_art_automatic(ImageForSong(file, album_art));
t->new_songs << song;
}
}
// Look for deleted songs
foreach (const Song& song, songs_in_db) {
if (!files_on_disk.contains(song.filename())) {
qDebug() << "Song deleted from disk:" << song.filename();
t->deleted_songs << song;
}
}
// Add this subdir to the new or touched list
Subdirectory updated_subdir;
updated_subdir.directory_id = t->dir();
updated_subdir.mtime = path_info.exists() ?
path_info.lastModified().toTime_t() : 0;
updated_subdir.path = path;
if (subdir.directory_id == -1)
t->new_subdirs << updated_subdir;
else
t->touched_subdirs << updated_subdir;
// Recurse into the new subdirs that we found
foreach (const Subdirectory& my_new_subdir, my_new_subdirs) {
ScanSubdirectory(my_new_subdir.path, my_new_subdir, t, true);
}
}
void LibraryWatcher::AddWatch(QFileSystemWatcher* w, const QString& path) {
if (!QFile::exists(path))
return;
w->addPath(path);
}
void LibraryWatcher::RemoveDirectory(const Directory& dir) {
if (watched_dirs_.contains(dir.id)) {
delete watched_dirs_[dir.id].watcher;
}
rescan_queue_.remove(dir.id);
watched_dirs_.remove(dir.id);
}
bool LibraryWatcher::FindSongByPath(const SongList& list, const QString& path, Song* out) {
// TODO: Make this faster
foreach (const Song& song, list) {
if (song.filename() == path) {
*out = song;
return true;
}
}
return false;
}
void LibraryWatcher::DirectoryChanged(const QString &subdir) {
// Find what dir it was in
QFileSystemWatcher* watcher = qobject_cast<QFileSystemWatcher*>(sender());
if (!watcher)
return;
Directory dir;
foreach (const DirData& info, watched_dirs_) {
if (info.watcher == watcher)
dir = info.dir;
}
qDebug() << "Subdir" << subdir << "changed under directory" << dir.path << "id" << dir.id;
// Queue the subdir for rescanning
if (!rescan_queue_[dir.id].contains(subdir))
rescan_queue_[dir.id] << subdir;
rescan_timer_->start();
}
void LibraryWatcher::RescanPathsNow() {
foreach (int dir, rescan_queue_.keys()) {
if (stop_requested_) return;
ScanTransaction transaction(this, dir, false);
foreach (const QString& path, rescan_queue_[dir]) {
if (stop_requested_) return;
Subdirectory subdir;
subdir.directory_id = dir;
subdir.mtime = 0;
subdir.path = path;
ScanSubdirectory(path, subdir, &transaction);
}
}
rescan_queue_.clear();
backend_->UpdateCompilationsAsync();
}
QString LibraryWatcher::PickBestImage(const QStringList& images) {
// This is used when there is more than one image in a directory.
// Just pick the biggest image.
int biggest_size = 0;
QString biggest_path;
foreach (const QString& path, images) {
QImage image(path);
if (image.isNull())
continue;
int size = image.width() * image.height();
if (size > biggest_size) {
biggest_size = size;
biggest_path = path;
}
}
return biggest_path;
}
QString LibraryWatcher::ImageForSong(const QString& path, QMap<QString, QStringList>& album_art) {
QString dir(DirectoryPart(path));
if (album_art.contains(dir)) {
if (album_art[dir].count() == 1)
return album_art[dir][0];
else {
QString best_image = PickBestImage(album_art[dir]);
album_art[dir] = QStringList() << best_image;
return best_image;
}
}
return QString();
}