Clementine-audio-player-Mac.../3rdparty/taglib/wavpack/wavpackfile.cpp

285 lines
6.9 KiB
C++

/***************************************************************************
copyright : (C) 2006 by Lukáš Lalinský
email : lalinsky@gmail.com
copyright : (C) 2004 by Allan Sandfeld Jensen
email : kde@carewolf.org
(original MPC implementation)
***************************************************************************/
/***************************************************************************
* This library is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License version *
* 2.1 as published by the Free Software Foundation. *
* *
* This library is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA *
* 02110-1301 USA *
* *
* Alternatively, this file is available under the Mozilla Public *
* License Version 1.1. You may obtain a copy of the License at *
* http://www.mozilla.org/MPL/ *
***************************************************************************/
#include <tbytevector.h>
#include <tstring.h>
#include <tdebug.h>
#include <tagunion.h>
#include <tpropertymap.h>
#include <tagutils.h>
#include "wavpackfile.h"
#include "id3v1tag.h"
#include "id3v2header.h"
#include "apetag.h"
#include "apefooter.h"
using namespace TagLib;
namespace
{
enum { WavAPEIndex, WavID3v1Index };
}
class WavPack::File::FilePrivate
{
public:
FilePrivate() :
APELocation(-1),
APESize(0),
ID3v1Location(-1),
properties(0) {}
~FilePrivate()
{
delete properties;
}
long APELocation;
long APESize;
long ID3v1Location;
TagUnion tag;
Properties *properties;
};
////////////////////////////////////////////////////////////////////////////////
// static members
////////////////////////////////////////////////////////////////////////////////
bool WavPack::File::isSupported(IOStream *stream)
{
// A WavPack file has to start with "wvpk".
const ByteVector id = Utils::readHeader(stream, 4, false);
return (id == "wvpk");
}
////////////////////////////////////////////////////////////////////////////////
// public members
////////////////////////////////////////////////////////////////////////////////
WavPack::File::File(FileName file, bool readProperties, Properties::ReadStyle) :
TagLib::File(file),
d(new FilePrivate())
{
if(isOpen())
read(readProperties);
}
WavPack::File::File(IOStream *stream, bool readProperties, Properties::ReadStyle) :
TagLib::File(stream),
d(new FilePrivate())
{
if(isOpen())
read(readProperties);
}
WavPack::File::~File()
{
delete d;
}
TagLib::Tag *WavPack::File::tag() const
{
return &d->tag;
}
PropertyMap WavPack::File::properties() const
{
return d->tag.properties();
}
void WavPack::File::removeUnsupportedProperties(const StringList &unsupported)
{
d->tag.removeUnsupportedProperties(unsupported);
}
PropertyMap WavPack::File::setProperties(const PropertyMap &properties)
{
if(ID3v1Tag())
ID3v1Tag()->setProperties(properties);
return APETag(true)->setProperties(properties);
}
WavPack::Properties *WavPack::File::audioProperties() const
{
return d->properties;
}
bool WavPack::File::save()
{
if(readOnly()) {
debug("WavPack::File::save() -- File is read only.");
return false;
}
// Update ID3v1 tag
if(ID3v1Tag() && !ID3v1Tag()->isEmpty()) {
// ID3v1 tag is not empty. Update the old one or create a new one.
if(d->ID3v1Location >= 0) {
seek(d->ID3v1Location);
}
else {
seek(0, End);
d->ID3v1Location = tell();
}
writeBlock(ID3v1Tag()->render());
}
else {
// ID3v1 tag is empty. Remove the old one.
if(d->ID3v1Location >= 0) {
truncate(d->ID3v1Location);
d->ID3v1Location = -1;
}
}
// Update APE tag
if(APETag() && !APETag()->isEmpty()) {
// APE tag is not empty. Update the old one or create a new one.
if(d->APELocation < 0) {
if(d->ID3v1Location >= 0)
d->APELocation = d->ID3v1Location;
else
d->APELocation = length();
}
const ByteVector data = APETag()->render();
insert(data, d->APELocation, d->APESize);
if(d->ID3v1Location >= 0)
d->ID3v1Location += (static_cast<long>(data.size()) - d->APESize);
d->APESize = data.size();
}
else {
// APE tag is empty. Remove the old one.
if(d->APELocation >= 0) {
removeBlock(d->APELocation, d->APESize);
if(d->ID3v1Location >= 0)
d->ID3v1Location -= d->APESize;
d->APELocation = -1;
d->APESize = 0;
}
}
return true;
}
ID3v1::Tag *WavPack::File::ID3v1Tag(bool create)
{
return d->tag.access<ID3v1::Tag>(WavID3v1Index, create);
}
APE::Tag *WavPack::File::APETag(bool create)
{
return d->tag.access<APE::Tag>(WavAPEIndex, create);
}
void WavPack::File::strip(int tags)
{
if(tags & ID3v1)
d->tag.set(WavID3v1Index, 0);
if(tags & APE)
d->tag.set(WavAPEIndex, 0);
if(!ID3v1Tag())
APETag(true);
}
bool WavPack::File::hasID3v1Tag() const
{
return (d->ID3v1Location >= 0);
}
bool WavPack::File::hasAPETag() const
{
return (d->APELocation >= 0);
}
////////////////////////////////////////////////////////////////////////////////
// private members
////////////////////////////////////////////////////////////////////////////////
void WavPack::File::read(bool readProperties)
{
// Look for an ID3v1 tag
d->ID3v1Location = Utils::findID3v1(this);
if(d->ID3v1Location >= 0)
d->tag.set(WavID3v1Index, new ID3v1::Tag(this, d->ID3v1Location));
// Look for an APE tag
d->APELocation = Utils::findAPE(this, d->ID3v1Location);
if(d->APELocation >= 0) {
d->tag.set(WavAPEIndex, new APE::Tag(this, d->APELocation));
d->APESize = APETag()->footer()->completeTagSize();
d->APELocation = d->APELocation + APE::Footer::size() - d->APESize;
}
if(d->ID3v1Location >= 0)
APETag(true);
// Look for WavPack audio properties
if(readProperties) {
long streamLength;
if(d->APELocation >= 0)
streamLength = d->APELocation;
else if(d->ID3v1Location >= 0)
streamLength = d->ID3v1Location;
else
streamLength = length();
d->properties = new Properties(this, streamLength);
}
}