87 lines
2.9 KiB
C++
87 lines
2.9 KiB
C++
/***************************************************************************
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copyright : (C) 2002 - 2008 by Scott Wheeler
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email : wheeler@kde.org
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***************************************************************************/
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/***************************************************************************
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* This library is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU Lesser General Public License version *
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* 2.1 as published by the Free Software Foundation. *
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* *
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* This library is distributed in the hope that it will be useful, but *
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* WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with this library; if not, write to the Free Software *
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA *
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* 02110-1301 USA *
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* *
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* Alternatively, this file is available under the Mozilla Public *
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* License Version 1.1. You may obtain a copy of the License at *
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* http://www.mozilla.org/MPL/ *
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***************************************************************************/
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#include "unknownframe.h"
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using namespace TagLib;
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using namespace ID3v2;
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class UnknownFrame::UnknownFramePrivate
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{
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public:
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ByteVector fieldData;
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};
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////////////////////////////////////////////////////////////////////////////////
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// public members
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////////////////////////////////////////////////////////////////////////////////
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UnknownFrame::UnknownFrame(const ByteVector &data) :
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Frame(data),
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d(new UnknownFramePrivate())
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{
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setData(data);
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}
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UnknownFrame::~UnknownFrame()
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{
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delete d;
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}
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String UnknownFrame::toString() const
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{
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return String();
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}
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ByteVector UnknownFrame::data() const
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{
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return d->fieldData;
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}
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////////////////////////////////////////////////////////////////////////////////
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// protected members
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////////////////////////////////////////////////////////////////////////////////
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void UnknownFrame::parseFields(const ByteVector &data)
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{
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d->fieldData = data;
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}
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ByteVector UnknownFrame::renderFields() const
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{
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return d->fieldData;
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}
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////////////////////////////////////////////////////////////////////////////////
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// private members
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////////////////////////////////////////////////////////////////////////////////
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UnknownFrame::UnknownFrame(const ByteVector &data, Header *h) :
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Frame(h),
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d(new UnknownFramePrivate())
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{
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parseFields(fieldData(data));
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}
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