mirror of
https://github.com/clementine-player/Clementine
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34 lines
1.0 KiB
C++
34 lines
1.0 KiB
C++
#include "RenderItemMatcher.hpp"
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double RenderItemMatcher::computeMatching(const RenderItemList & lhs, const RenderItemList & rhs) const {
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for (int i = 0; i < lhs.size();i++) {
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int j;
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for (j = 0; j < rhs.size();j++)
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_weights[i][j] = _distanceFunction(lhs[i], rhs[j]);
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for (; j < lhs.size();j++)
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_weights[i][j] = RenderItemDistanceMetric::NOT_COMPARABLE_VALUE;
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}
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const double error = _hungarianMethod(_weights, lhs.size());
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//std::cout << "[computeMatching] total error is " << error << std::endl;
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return error;
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}
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void RenderItemMatcher::setMatches
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(const RenderItemList & lhs_src, const RenderItemList & rhs_src) const {
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for (int i = 0; i < lhs_src.size();i++) {
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const int j = _hungarianMethod.matching(i);
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// hack
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if (true || _weights[i][j] == RenderItemDistanceMetric::NOT_COMPARABLE_VALUE) {
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_results.unmatchedLeft.push_back(lhs_src[i]);
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_results.unmatchedRight.push_back(rhs_src[i]);
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} else {
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_results.matches.push_back(std::make_pair(lhs_src[i], rhs_src[j]));
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}
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}
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} |