149 lines
3.8 KiB
C++
149 lines
3.8 KiB
C++
/* This file is part of Clementine.
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Copyright 2010, David Sansome <me@davidsansome.com>
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Clementine is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Clementine is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Clementine. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef SCRIPTMANAGER_H
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#define SCRIPTMANAGER_H
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#include "scriptinfo.h"
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#include <QAbstractItemModel>
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#include <QIcon>
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#include <QSet>
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#include <QStringList>
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class LanguageEngine;
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class Library;
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class LibraryView;
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class PlayerInterface;
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class PlaylistManager;
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class RadioModel;
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class Script;
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class SettingsDialog;
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class TaskManager;
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class UIInterface;
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class QFileSystemWatcher;
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class ScriptManager : public QAbstractListModel {
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Q_OBJECT
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public:
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ScriptManager(QObject* parent = 0);
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~ScriptManager();
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enum Role {
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Role_Description = Qt::UserRole,
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Role_Author,
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Role_Url,
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Role_Language,
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Role_ScriptFile,
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Role_IsEnabled,
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RoleCount
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};
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struct GlobalData {
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GlobalData() : valid_(false) {}
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GlobalData(Library* library, LibraryView* library_view,
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PlayerInterface* player, PlaylistManager* playlists,
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TaskManager* task_manager, SettingsDialog* settings_dialog,
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RadioModel* radio_model)
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: valid_(true),
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library_(library),
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library_view_(library_view),
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player_(player),
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playlists_(playlists),
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task_manager_(task_manager),
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settings_dialog_(settings_dialog),
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radio_model_(radio_model)
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{}
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bool valid_;
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Library* library_;
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LibraryView* library_view_;
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PlayerInterface* player_;
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PlaylistManager* playlists_;
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TaskManager* task_manager_;
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SettingsDialog* settings_dialog_;
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RadioModel* radio_model_;
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};
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static const char* kSettingsGroup;
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void Init(const GlobalData& data);
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const GlobalData& data() const { return data_; }
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UIInterface* ui() const { return ui_interface_; }
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void Enable(const QModelIndex& index);
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void Disable(const QModelIndex& index);
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void ShowSettingsDialog(const QModelIndex& index);
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QStringList log_lines() const { return log_lines_; }
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QStringList log_lines_plain() const { return log_lines_plain_; }
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// QAbstractListModel
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int rowCount(const QModelIndex& parent = QModelIndex()) const;
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QVariant data(const QModelIndex& index, int role) const;
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// These need to be public for ScriptInfo
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LanguageEngine* EngineForLanguage(const QString& language_name) const;
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LanguageEngine* EngineForLanguage(ScriptInfo::Language language) const;
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public slots:
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void AddLogLine(const QString& who, const QString& message, bool error);
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signals:
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void LogLineAdded(const QString& html);
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private:
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void LoadSettings();
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void SaveSettings() const;
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QMap<QString, ScriptInfo> LoadAllScriptInfo() const;
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void MaybeAutoEnable(ScriptInfo* info);
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private slots:
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void ScriptDirectoryChanged();
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void RescanScripts();
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private:
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// Language engines
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QList<LanguageEngine*> engines_;
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// All scripts we know about
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QStringList search_paths_;
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QList<ScriptInfo> info_;
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// Names of scripts that get loaded automatically
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QSet<QString> enabled_scripts_;
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// HTML log messages
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QStringList log_lines_;
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QStringList log_lines_plain_;
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// Things available to scripts
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GlobalData data_;
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UIInterface* ui_interface_;
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// Watches script directories for changes
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QFileSystemWatcher* watcher_;
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QTimer* rescan_timer_;
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};
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#endif // SCRIPTMANAGER_H
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