174 lines
5.5 KiB
C++
174 lines
5.5 KiB
C++
/* This file is part of Clementine.
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Copyright 2010, David Sansome <me@davidsansome.com>
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Clementine is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Clementine is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Clementine. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <QtConcurrentRun>
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#include "playlist.h"
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#include "songloaderinserter.h"
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#include "core/logging.h"
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#include "core/songloader.h"
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#include "core/taskmanager.h"
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SongLoaderInserter::SongLoaderInserter(TaskManager* task_manager,
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LibraryBackendInterface* library,
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const Player* player)
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: task_manager_(task_manager),
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destination_(NULL),
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row_(-1),
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play_now_(true),
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enqueue_(false),
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async_load_id_(0),
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async_progress_(0),
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library_(library),
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player_(player) {
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}
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SongLoaderInserter::~SongLoaderInserter() {
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qDeleteAll(pending_);
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qDeleteAll(pending_async_);
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}
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void SongLoaderInserter::Load(Playlist *destination,
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int row, bool play_now, bool enqueue,
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const QList<QUrl> &urls) {
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destination_ = destination;
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row_ = row;
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play_now_ = play_now;
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enqueue_ = enqueue;
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connect(destination, SIGNAL(destroyed()), SLOT(DestinationDestroyed()));
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connect(this, SIGNAL(EffectiveLoadFinished(const SongList&)),
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destination, SLOT(UpdateItems(const SongList&)));
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foreach (const QUrl& url, urls) {
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SongLoader* loader = new SongLoader(library_, player_, this);
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// we're connecting this before we're even sure if this is an async load
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// to avoid race conditions (signal emission before we're listening to it)
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connect(loader, SIGNAL(LoadFinished(bool)), SLOT(PendingLoadFinished(bool)));
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SongLoader::Result ret = loader->Load(url);
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if (ret == SongLoader::WillLoadAsync) {
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pending_.insert(loader);
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continue;
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}
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if (ret == SongLoader::Success)
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songs_ << loader->songs();
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else
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emit Error(tr("Error loading %1").arg(url.toString()));
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delete loader;
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}
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if (pending_.isEmpty())
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Finished();
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else {
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async_progress_ = 0;
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async_load_id_ = task_manager_->StartTask(tr("Loading tracks"));
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task_manager_->SetTaskProgress(async_load_id_, async_progress_, pending_.count());
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}
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}
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// Load audio CD tracks:
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// First, we add tracks (without metadata) into the playlist
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// In the meantine, MusicBrainz will be queried to get songs' metadata.
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// AudioCDTagsLoaded will be called next, and playlist's items will be updated.
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void SongLoaderInserter::LoadAudioCD(Playlist *destination,
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int row, bool play_now, bool enqueue) {
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destination_ = destination;
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row_ = row;
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play_now_ = play_now;
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enqueue_ = enqueue;
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SongLoader* loader = new SongLoader(library_, player_, this);
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connect(loader, SIGNAL(LoadFinished(bool)), SLOT(AudioCDTagsLoaded(bool)));
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qLog(Info) << "Loading audio CD...";
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SongLoader::Result ret = loader->LoadAudioCD();
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if (ret == SongLoader::Error) {
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emit Error(tr("Error while loading audio CD"));
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delete loader;
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}
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songs_ = loader->songs();
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PartiallyFinished();
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}
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void SongLoaderInserter::DestinationDestroyed() {
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destination_ = NULL;
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}
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void SongLoaderInserter::AudioCDTagsLoaded(bool success) {
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SongLoader* loader = qobject_cast<SongLoader*>(sender());
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if (!loader || !destination_)
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return;
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if (success)
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destination_->UpdateItems(loader->songs());
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else
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qLog(Error) << "Error while getting audio CD metadata from MusicBrainz";
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deleteLater();
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}
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void SongLoaderInserter::PendingLoadFinished(bool success) {
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SongLoader* loader = qobject_cast<SongLoader*>(sender());
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if (!loader || !pending_.contains(loader))
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return;
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pending_.remove(loader);
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pending_async_.insert(loader);
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if (success)
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songs_ << loader->songs();
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else
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emit Error(tr("Error loading %1").arg(loader->url().toString()));
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task_manager_->SetTaskProgress(async_load_id_, ++async_progress_);
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if (pending_.isEmpty()) {
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task_manager_->SetTaskFinished(async_load_id_);
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async_progress_ = 0;
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async_load_id_ = task_manager_->StartTask(tr("Loading tracks info"));
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task_manager_->SetTaskProgress(async_load_id_, async_progress_, pending_async_.count());
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PartiallyFinished();
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QtConcurrent::run(this, &SongLoaderInserter::EffectiveLoad);
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}
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}
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void SongLoaderInserter::PartiallyFinished() {
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// Insert songs (that haven't been completelly loaded) to allow user to see
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// and play them while not loaded completely
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if (destination_) {
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destination_->InsertSongsOrLibraryItems(songs_, row_, play_now_, enqueue_);
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}
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}
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void SongLoaderInserter::EffectiveLoad() {
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foreach (SongLoader* loader, pending_async_) {
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loader->EffectiveSongsLoad();
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task_manager_->SetTaskProgress(async_load_id_, ++async_progress_);
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emit EffectiveLoadFinished(loader->songs());
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}
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task_manager_->SetTaskFinished(async_load_id_);
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deleteLater();
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}
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void SongLoaderInserter::Finished() {
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if (destination_) {
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destination_->InsertSongsOrLibraryItems(songs_, row_, play_now_, enqueue_);
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}
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deleteLater();
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}
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