Clementine-audio-player-Mac.../src/engines
Marcus Fritzsch e3bea84bea gstenginepipeline: make buffer min fill configurable 2014-04-02 11:54:14 +02:00
..
bufferconsumer.h Reformat all non-3rd-party C/C++/Objective-C++. 2014-02-07 16:34:20 +01:00
devicefinder.cpp Get audio device names on Windows too. 2014-03-29 23:48:26 +11:00
devicefinder.h Get audio device names on Windows too. 2014-03-29 23:48:26 +11:00
directsounddevicefinder.cpp Get audio device names on Windows too. 2014-03-29 23:48:26 +11:00
directsounddevicefinder.h Get audio device names on Windows too. 2014-03-29 23:48:26 +11:00
engine_fwd.h Reformat all non-3rd-party C/C++/Objective-C++. 2014-02-07 16:34:20 +01:00
enginebase.cpp Reformat all non-3rd-party C/C++/Objective-C++. 2014-02-07 16:34:20 +01:00
enginebase.h Reformat all non-3rd-party C/C++/Objective-C++. 2014-02-07 16:34:20 +01:00
gstelementdeleter.cpp Reformat all non-3rd-party C/C++/Objective-C++. 2014-02-07 16:34:20 +01:00
gstelementdeleter.h Use nullptr as parent parameter default everywhere 2014-02-10 16:03:54 +01:00
gstengine.cpp gstenginepipeline: make buffer min fill configurable 2014-04-02 11:54:14 +02:00
gstengine.h gstenginepipeline: make buffer min fill configurable 2014-04-02 11:54:14 +02:00
gstenginepipeline.cpp gstenginepipeline: make buffer min fill configurable 2014-04-02 11:54:14 +02:00
gstenginepipeline.h gstenginepipeline: make buffer min fill configurable 2014-04-02 11:54:14 +02:00
osxdevicefinder.cpp Get audio device names on OS X too. 2014-03-29 22:44:08 +11:00
osxdevicefinder.h Get audio device names on OS X too. 2014-03-29 22:44:08 +11:00
pulsedevicefinder.cpp Get audio device names on OS X too. 2014-03-29 22:44:08 +11:00
pulsedevicefinder.h Get a list of available audio devices from pulseaudio, and let the user choose 2014-03-29 19:31:38 +11:00