mirror of
https://github.com/clementine-player/Clementine
synced 2024-12-15 18:58:55 +01:00
124 lines
3.2 KiB
C++
124 lines
3.2 KiB
C++
#include "PipelineMerger.hpp"
|
|
#include "RenderItemMatcher.hpp"
|
|
#include "RenderItemMergeFunction.hpp"
|
|
|
|
const double PipelineMerger::e(2.71828182845904523536);
|
|
const double PipelineMerger::s(0.5);
|
|
|
|
void PipelineMerger::mergePipelines(const Pipeline & a, const Pipeline & b, Pipeline & out, RenderItemMatcher::MatchResults & results, RenderItemMergeFunction & mergeFunction, float ratio)
|
|
|
|
{
|
|
|
|
const double x = ( ratio - 0.5 ) * 20;
|
|
const double sigmoid = 1.0 / ( 1.0 + e - s * x );
|
|
const double invratio = 1.0 - ratio;
|
|
|
|
out.textureWrap = ( ratio < 0.5 ) ? a.textureWrap : b.textureWrap;
|
|
|
|
out.screenDecay = lerp ( b.screenDecay, a.screenDecay, ratio );
|
|
|
|
out.drawables.clear();
|
|
out.compositeDrawables.clear();
|
|
|
|
for ( std::vector<RenderItem*>::const_iterator pos = a.drawables.begin();
|
|
pos != a.drawables.end(); ++pos )
|
|
{
|
|
( *pos )->masterAlpha = invratio;
|
|
out.drawables.push_back ( *pos );
|
|
}
|
|
|
|
for ( std::vector<RenderItem*>::const_iterator pos = b.drawables.begin();
|
|
pos != b.drawables.end();++pos )
|
|
{
|
|
( *pos )->masterAlpha = ratio;
|
|
out.drawables.push_back ( *pos );
|
|
}
|
|
|
|
if(ratio < 0.5)
|
|
{
|
|
const double local_ratio = (invratio - 0.5) * 2;
|
|
|
|
for (std::vector<RenderItem*>::const_iterator pos = a.compositeDrawables.begin();
|
|
pos != a.compositeDrawables.end(); ++pos)
|
|
{
|
|
(*pos)->masterAlpha = local_ratio;
|
|
out.compositeDrawables.push_back(*pos);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
const double local_ratio = (ratio - 0.5) * 2;
|
|
|
|
for (std::vector<RenderItem*>::const_iterator pos = b.compositeDrawables.begin();
|
|
pos != b.compositeDrawables.end();++pos)
|
|
{
|
|
(*pos)->masterAlpha = local_ratio;
|
|
out.compositeDrawables.push_back(*pos);
|
|
}
|
|
}
|
|
|
|
/*
|
|
for (RenderItemMatchList::iterator pos = results.matches.begin(); pos != results.matches.end(); ++pos) {
|
|
|
|
RenderItem * itemA = pos->first;
|
|
RenderItem * itemB = pos->second;
|
|
|
|
RenderItem * itemC = mergeFunction(itemA, itemB, ratio);
|
|
|
|
if (itemC == 0) {
|
|
itemA->masterAlpha = ratio;
|
|
out.drawables.push_back(itemA);
|
|
itemB->masterAlpha = invratio;
|
|
out.drawables.push_back(itemB);
|
|
} else
|
|
out.drawables.push_back(itemC);
|
|
|
|
}
|
|
|
|
|
|
for (std::vector<RenderItem*>::const_iterator pos = results.unmatchedLeft.begin();
|
|
pos != results.unmatchedLeft.end(); ++pos)
|
|
{
|
|
(*pos)->masterAlpha = invratio;
|
|
out.drawables.push_back(*pos);
|
|
}
|
|
|
|
for (std::vector<RenderItem*>::const_iterator pos = results.unmatchedRight.begin();
|
|
pos != results.unmatchedRight.end(); ++pos)
|
|
{
|
|
(*pos)->masterAlpha = ratio;
|
|
out.drawables.push_back(*pos);
|
|
}
|
|
*/
|
|
|
|
if (a.staticPerPixel && b.staticPerPixel)
|
|
{
|
|
out.staticPerPixel = true;
|
|
for (int x=0;x<a.gx;x++)
|
|
{
|
|
for(int y=0;y<a.gy;y++)
|
|
{
|
|
out.x_mesh[x][y] = a.x_mesh[x][y]* invratio + b.x_mesh[x][y]*ratio;
|
|
}
|
|
}
|
|
for (int x=0;x<a.gx;x++)
|
|
{
|
|
for(int y=0;y<a.gy;y++)
|
|
{
|
|
out.y_mesh[x][y] = a.y_mesh[x][y]* invratio + b.y_mesh[x][y]*ratio;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(ratio < 0.5)
|
|
{
|
|
out.compositeShader = a.compositeShader;
|
|
out.warpShader = a.warpShader;
|
|
}
|
|
else
|
|
{
|
|
out.compositeShader = b.compositeShader;
|
|
out.warpShader = b.warpShader;
|
|
}
|
|
}
|