258 lines
7.3 KiB
C++
258 lines
7.3 KiB
C++
/* This file is part of Clementine.
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Copyright 2010, David Sansome <me@davidsansome.com>
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Clementine is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Clementine is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Clementine. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "core/encoding.h"
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#include "core/mpris1.h"
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#include "core/song.h"
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#include "playlist/playlistmanager.h"
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#include "playlist/playlistsequence.h"
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#ifdef HAVE_LIBLASTFM
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#include "internet/fixlastfm.h"
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#include <lastfm/Track>
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#endif
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#include "gmock/gmock.h"
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#include "gtest/gtest.h"
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#include "test_utils.h"
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#include "mock_engine.h"
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#include "mock_player.h"
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#include "mock_playlistmanager.h"
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#include <QDBusConnection>
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#include <QDBusConnectionInterface>
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#include <QSignalSpy>
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#include <QTemporaryFile>
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#include <QTextCodec>
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#include <id3v2tag.h>
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using ::testing::_;
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using ::testing::Return;
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namespace {
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class Mpris1BasicTest : public ::testing::Test {
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protected:
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void SetUp() {
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sequence_.reset(new PlaylistSequence);
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EXPECT_CALL(player_, engine()).WillRepeatedly(Return(&engine_));
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EXPECT_CALL(player_, playlists()).WillRepeatedly(Return(&playlists_));
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EXPECT_CALL(playlists_, sequence()).WillRepeatedly(Return(sequence_.get()));
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}
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QString service_name() const {
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return "org.clementine.unittest" +
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QString::number(QCoreApplication::applicationPid());
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}
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MockEngine engine_;
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MockPlayer player_;
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MockPlaylistManager playlists_;
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boost::scoped_ptr<PlaylistSequence> sequence_;
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};
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TEST_F(Mpris1BasicTest, CreatesDBusService) {
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EXPECT_FALSE(QDBusConnection::sessionBus().interface()->
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isServiceRegistered(service_name()));
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boost::scoped_ptr<mpris::Mpris1> mpris(
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new mpris::Mpris1(&player_, NULL, NULL, service_name()));
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EXPECT_TRUE(QDBusConnection::sessionBus().interface()->
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isServiceRegistered(service_name()));
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mpris.reset();
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EXPECT_FALSE(QDBusConnection::sessionBus().interface()->
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isServiceRegistered(service_name()));
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}
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class Mpris1Test : public Mpris1BasicTest {
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protected:
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void SetUp() {
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Mpris1BasicTest::SetUp();
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mpris_.reset(new mpris::Mpris1(&player_, NULL, NULL, service_name()));
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}
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boost::scoped_ptr<mpris::Mpris1> mpris_;
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};
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TEST_F(Mpris1Test, CorrectNameAndVersion) {
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QCoreApplication::setApplicationName("Banana");
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QCoreApplication::setApplicationVersion("Cheese");
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EXPECT_EQ("Banana Cheese", mpris_->root()->Identity());
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Version version = mpris_->root()->MprisVersion();
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EXPECT_EQ(1, version.major);
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EXPECT_EQ(0, version.minor);
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}
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TEST_F(Mpris1Test, Mutes) {
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EXPECT_CALL(player_, Mute());
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mpris_->player()->Mute();
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}
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TEST_F(Mpris1Test, GetsVolume) {
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EXPECT_CALL(player_, GetVolume()).WillOnce(Return(50));
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EXPECT_EQ(50, mpris_->player()->VolumeGet());
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}
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TEST_F(Mpris1Test, SetsVolume) {
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EXPECT_CALL(player_, SetVolume(42));
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mpris_->player()->VolumeSet(42);
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}
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TEST_F(Mpris1Test, RaisesVolume) {
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EXPECT_CALL(player_, GetVolume()).WillOnce(Return(50));
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EXPECT_CALL(player_, SetVolume(51));
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mpris_->player()->VolumeUp(1);
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}
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TEST_F(Mpris1Test, LowersVolume) {
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EXPECT_CALL(player_, GetVolume()).WillOnce(Return(50));
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EXPECT_CALL(player_, SetVolume(49));
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mpris_->player()->VolumeDown(1);
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}
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TEST_F(Mpris1Test, Pauses) {
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EXPECT_CALL(player_, PlayPause());
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mpris_->player()->Pause();
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}
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TEST_F(Mpris1Test, Stops) {
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EXPECT_CALL(player_, Stop());
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mpris_->player()->Stop();
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}
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TEST_F(Mpris1Test, Plays) {
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EXPECT_CALL(player_, Play());
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mpris_->player()->Play();
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}
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TEST_F(Mpris1Test, GoesPrevious) {
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EXPECT_CALL(player_, Previous());
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mpris_->player()->Prev();
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}
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TEST_F(Mpris1Test, GoesNext) {
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EXPECT_CALL(player_, Next());
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mpris_->player()->Next();
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}
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TEST_F(Mpris1Test, SetsPosition) {
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EXPECT_CALL(player_, SeekTo(42));
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mpris_->player()->PositionSet(42000);
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}
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TEST_F(Mpris1Test, GetsStatus) {
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// Engine statuses
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EXPECT_CALL(player_, GetState()).WillOnce(Return(Engine::Empty));
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DBusStatus status = mpris_->player()->GetStatus();
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EXPECT_EQ(DBusStatus::Mpris_Stopped, status.play);
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EXPECT_CALL(player_, GetState()).WillOnce(Return(Engine::Idle));
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status = mpris_->player()->GetStatus();
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EXPECT_EQ(DBusStatus::Mpris_Stopped, status.play);
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EXPECT_CALL(player_, GetState()).WillOnce(Return(Engine::Paused));
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status = mpris_->player()->GetStatus();
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EXPECT_EQ(DBusStatus::Mpris_Paused, status.play);
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EXPECT_CALL(player_, GetState()).WillOnce(Return(Engine::Playing));
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status = mpris_->player()->GetStatus();
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EXPECT_EQ(DBusStatus::Mpris_Playing, status.play);
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EXPECT_CALL(player_, GetState()).WillRepeatedly(Return(Engine::Empty));
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// Repeat modes
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sequence_->SetRepeatMode(PlaylistSequence::Repeat_Off);
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status = mpris_->player()->GetStatus();
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EXPECT_EQ(0, status.repeat);
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EXPECT_EQ(0, status.repeat_playlist);
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sequence_->SetRepeatMode(PlaylistSequence::Repeat_Album);
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status = mpris_->player()->GetStatus();
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EXPECT_EQ(0, status.repeat);
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EXPECT_EQ(1, status.repeat_playlist);
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sequence_->SetRepeatMode(PlaylistSequence::Repeat_Playlist);
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status = mpris_->player()->GetStatus();
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EXPECT_EQ(0, status.repeat);
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EXPECT_EQ(1, status.repeat_playlist);
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sequence_->SetRepeatMode(PlaylistSequence::Repeat_Track);
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status = mpris_->player()->GetStatus();
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EXPECT_EQ(1, status.repeat);
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EXPECT_EQ(1, status.repeat_playlist);
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// Shuffle modes
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sequence_->SetShuffleMode(PlaylistSequence::Shuffle_Off);
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status = mpris_->player()->GetStatus();
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EXPECT_EQ(0, status.random);
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sequence_->SetShuffleMode(PlaylistSequence::Shuffle_InsideAlbum);
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status = mpris_->player()->GetStatus();
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EXPECT_EQ(1, status.random);
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sequence_->SetShuffleMode(PlaylistSequence::Shuffle_Albums);
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status = mpris_->player()->GetStatus();
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EXPECT_EQ(1, status.random);
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sequence_->SetShuffleMode(PlaylistSequence::Shuffle_All);
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status = mpris_->player()->GetStatus();
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EXPECT_EQ(1, status.random);
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}
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TEST_F(Mpris1Test, HandlesShuffleModeChanged) {
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sequence_->SetShuffleMode(PlaylistSequence::Shuffle_Off);
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EXPECT_CALL(player_, GetState()).WillRepeatedly(Return(Engine::Empty));
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QSignalSpy spy(mpris_->player(), SIGNAL(StatusChange(DBusStatus)));
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playlists_.EmitPlaylistManagerInitialized();
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EXPECT_EQ(0, spy.count());
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sequence_->SetShuffleMode(PlaylistSequence::Shuffle_All);
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ASSERT_EQ(1, spy.count());
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EXPECT_EQ(1, spy[0][0].value<DBusStatus>().random);
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spy.clear();
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sequence_->SetShuffleMode(PlaylistSequence::Shuffle_All);
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ASSERT_EQ(0, spy.count());
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sequence_->SetShuffleMode(PlaylistSequence::Shuffle_InsideAlbum);
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ASSERT_EQ(1, spy.count());
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EXPECT_EQ(1, spy[0][0].value<DBusStatus>().random);
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spy.clear();
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sequence_->SetShuffleMode(PlaylistSequence::Shuffle_Albums);
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ASSERT_EQ(1, spy.count());
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EXPECT_EQ(1, spy[0][0].value<DBusStatus>().random);
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spy.clear();
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sequence_->SetShuffleMode(PlaylistSequence::Shuffle_Off);
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ASSERT_EQ(1, spy.count());
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EXPECT_EQ(0, spy[0][0].value<DBusStatus>().random);
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spy.clear();
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}
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} // namespace
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