Clementine-audio-player-Mac.../src/analyzers/glanalyzer2.h

72 lines
2.0 KiB
C++

/***************************************************************************
glanalyzer2.h - description
-------------------
begin : Feb 16 2004
copyright : (C) 2004 by Enrico Ros
email : eros.kde@email.it
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef GLSTARVIEW_H
#define GLSTARVIEW_H
#include <config.h>
#ifdef HAVE_QGLWIDGET
#include "analyzerbase.h"
#include <qstring.h>
#include <qptrlist.h>
class GLAnalyzer2 : public Analyzer::Base3D {
public:
GLAnalyzer2(QWidget*);
~GLAnalyzer2();
void analyze(const Scope&);
void paused();
protected:
void initializeGL();
void resizeGL(int w, int h);
void paintGL();
private:
struct ShowProperties {
bool paused;
double timeStamp;
double dT;
double pauseTimer;
float rotDegrees;
} show;
struct FrameProperties {
float energy;
float dEnergy;
float meanBand;
float rotDegrees;
bool silence;
} frame;
GLuint dotTexture;
GLuint w1Texture;
GLuint w2Texture;
float unitX, unitY;
void drawDot(float x, float y, float size);
void drawFullDot(float r, float g, float b, float a);
void setTextureMatrix(float rot, float scale);
bool loadTexture(QString file, GLuint& textureID);
void freeTexture(GLuint& textureID);
};
#endif
#endif