mirror of
https://github.com/clementine-player/Clementine
synced 2024-12-18 04:19:55 +01:00
112 lines
3.0 KiB
Python
112 lines
3.0 KiB
Python
"""Maintain a cache of icons.
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If an icon is used more than once by a GUI then ensure that only one copy is
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created.
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"""
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class IconCache(object):
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"""A cache of icons."""
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def __init__(self, object_factory, qtgui_module):
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"""Initialise the cache."""
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self._object_factory = object_factory
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self._qtgui_module = qtgui_module
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self._cache = []
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def get_icon(self, iconset):
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"""Return an icon described by the given iconset tag."""
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iset = _IconSet(iconset)
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try:
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idx = self._cache.index(iset)
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except ValueError:
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idx = -1
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if idx >= 0:
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# Return the icon from the cache.
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iset = self._cache[idx]
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else:
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# Follow uic's naming convention.
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name = 'icon'
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idx = len(self._cache)
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if idx > 0:
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name += str(idx)
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icon = self._object_factory.createQObject("QIcon", name, (),
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is_attribute=False)
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iset.set_icon(icon, self._qtgui_module)
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self._cache.append(iset)
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return iset.icon
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class _IconSet(object):
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"""An icon set, ie. the mode and state and the pixmap used for each."""
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def __init__(self, iconset):
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"""Initialise the icon set from an XML tag."""
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# Set the pre-Qt v4.4 fallback (ie. with no roles).
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self._fallback = iconset.text.replace("\\", "\\\\")
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self._use_fallback = True
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# Parse the icon set.
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self._roles = {}
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for i in iconset:
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file_name = i.text
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if file_name is not None:
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file_name = file_name.replace("\\", "\\\\")
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self._roles[i.tag] = file_name
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self._use_fallback = False
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# There is no real icon yet.
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self.icon = None
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def set_icon(self, icon, qtgui_module):
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"""Save the icon and set its attributes."""
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if self._use_fallback:
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icon.addFile(self._fallback)
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else:
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for role, pixmap in self._roles.items():
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if role.endswith("off"):
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mode = role[:-3]
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state = qtgui_module.QIcon.Off
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elif role.endswith("on"):
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mode = role[:-2]
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state = qtgui_module.QIcon.On
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else:
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continue
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mode = getattr(qtgui_module.QIcon, mode.title())
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if pixmap:
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icon.addPixmap(qtgui_module.QPixmap(pixmap), mode, state)
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else:
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icon.addPixmap(qtgui_module.QPixmap(), mode, state)
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self.icon = icon
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def __eq__(self, other):
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"""Compare two icon sets for equality."""
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if not isinstance(other, type(self)):
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return NotImplemented
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if self._use_fallback:
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if other._use_fallback:
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return self._fallback == other._fallback
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return False
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if other._use_fallback:
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return False
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return self._roles == other._roles
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