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Clementine-audio-player-Mac.../3rdparty/chromaprint/src/fingerprint_decompressor.h
2012-01-06 15:55:50 +00:00

57 lines
1.6 KiB
C++

/*
* Chromaprint -- Audio fingerprinting toolkit
* Copyright (C) 2010 Lukas Lalinsky <lalinsky@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
* USA
*/
#ifndef CHROMAPRINT_FINGERPRINT_DECOMPRESSOR_H_
#define CHROMAPRINT_FINGERPRINT_DECOMPRESSOR_H_
#include <stdint.h>
#include <vector>
#include <string>
#include "bit_string_reader.h"
namespace Chromaprint
{
class FingerprintDecompressor
{
public:
FingerprintDecompressor();
std::vector<int32_t> Decompress(const std::string &fingerprint, int *algorithm = 0);
private:
void ReadNormalBits(BitStringReader *reader);
void ReadExceptionBits(BitStringReader *reader);
void UnpackBits();
std::vector<int32_t> m_result;
std::vector<char> m_bits;
};
inline std::vector<int32_t> DecompressFingerprint(const std::string &data, int *algorithm = 0)
{
FingerprintDecompressor decompressor;
return decompressor.Decompress(data, algorithm);
}
};
#endif