Clementine-audio-player-Mac.../src/networkremote/networkremote.h

61 lines
1.4 KiB
C++

#ifndef NETWORKREMOTE_H
#define NETWORKREMOTE_H
#include <QList>
#include <QObject>
#include <memory>
class Application;
class IncomingDataParser;
class OutgoingDataCreator;
class QHostAddress;
class QImage;
class QTcpServer;
class QTcpSocket;
class RemoteClient;
class QMimeData;
class NetworkRemote : public QObject {
Q_OBJECT
public:
static const char* kSettingsGroup;
static const quint16 kDefaultServerPort;
static const char* kTranscoderSettingPostfix;
explicit NetworkRemote(Application* app, QObject* parent = nullptr);
~NetworkRemote();
signals:
void AddToPlaylistSignal(QMimeData* data);
void SetCurrentPlaylist(int id);
public slots:
void SetupServer();
void StartServer();
void ReloadSettings();
void AcceptConnection();
void EnableKittens(bool aww);
void SendKitten(quint64 id, const QImage& kitten);
private:
std::unique_ptr<QTcpServer> server_;
std::unique_ptr<QTcpServer> server_ipv6_;
std::unique_ptr<IncomingDataParser> incoming_data_parser_;
std::unique_ptr<OutgoingDataCreator> outgoing_data_creator_;
quint16 port_;
bool use_remote_;
bool only_non_public_ip_;
bool signals_connected_;
Application* app_;
QList<RemoteClient*> clients_;
void StopServer();
void ReadSettings();
void CreateRemoteClient(QTcpSocket* client_socket);
bool IpIsPrivate(const QHostAddress& address);
};
#endif // NETWORKREMOTE_H