Clementine-audio-player-Mac.../src/engines
David Sansome 8f4c1dbbf6 When doing gapless playback, fix a bug where the TrackEnded signal would be emitted too early, before the track had actually ended. This caused the song after the current song to get scrobbled and its playcount increased. Fixes issue 1771 2011-04-17 14:11:37 +00:00
..
bufferconsumer.h Use a monotonically increasing ID to identify pipelines, instead of their pointer value. 2011-03-20 21:40:53 +00:00
engine_fwd.h Add an option to disable automatic crossfading between tracks on the same album or from the same cuesheet. Fixes issue 1479 2011-03-13 18:37:46 +00:00
enginebase.cpp Don't force the track to stop at the end of a section unless it's part of a cue sheet. Fixes issue 1610. Fixes issue 1636. 2011-03-28 22:11:07 +00:00
enginebase.h Don't force the track to stop at the end of a section unless it's part of a cue sheet. Fixes issue 1610. Fixes issue 1636. 2011-03-28 22:11:07 +00:00
gstelementdeleter.cpp Add missing licenses to debian/copyright, and add copyright information to each source file 2010-11-20 13:27:10 +00:00
gstelementdeleter.h Add missing licenses to debian/copyright, and add copyright information to each source file 2010-11-20 13:27:10 +00:00
gstengine.cpp Add a queue element to the pipeline to buffer even local sources, and increase the default buffer size to 4 seconds. 2011-04-16 14:04:12 +00:00
gstengine.h Don't force the track to stop at the end of a section unless it's part of a cue sheet. Fixes issue 1610. Fixes issue 1636. 2011-03-28 22:11:07 +00:00
gstenginepipeline.cpp When doing gapless playback, fix a bug where the TrackEnded signal would be emitted too early, before the track had actually ended. This caused the song after the current song to get scrobbled and its playcount increased. Fixes issue 1771 2011-04-17 14:11:37 +00:00
gstenginepipeline.h When doing gapless playback, fix a bug where the TrackEnded signal would be emitted too early, before the track had actually ended. This caused the song after the current song to get scrobbled and its playcount increased. Fixes issue 1771 2011-04-17 14:11:37 +00:00