368 lines
9.3 KiB
C++
368 lines
9.3 KiB
C++
/* This file is part of Clementine.
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Copyright 2010, David Sansome <me@davidsansome.com>
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Clementine is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Clementine is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Clementine. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "config.h"
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#include "languageengine.h"
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#include "script.h"
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#include "scriptinterface.h"
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#include "scriptmanager.h"
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#include "uiinterface.h"
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#include "core/utilities.h"
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#ifdef HAVE_SCRIPTING_PYTHON
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# include "scripting/python/pythonengine.h"
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#endif
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#ifdef Q_OS_MAC
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# include "core/mac_startup.h"
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#endif
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#include <QCoreApplication>
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#include <QDirIterator>
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#include <QFileSystemWatcher>
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#include <QSettings>
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#include <QTextDocument>
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#include <QTimer>
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#include <QtDebug>
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const char* ScriptManager::kSettingsGroup = "Scripts";
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ScriptManager::ScriptManager(QObject* parent)
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: QAbstractListModel(parent),
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ui_interface_(new UIInterface(this)),
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watcher_(new QFileSystemWatcher(this)),
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rescan_timer_(new QTimer(this))
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{
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#ifdef HAVE_SCRIPTING_PYTHON
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engines_ << new PythonEngine(this);
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#endif
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connect(watcher_, SIGNAL(directoryChanged(QString)), SLOT(ScriptDirectoryChanged()));
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rescan_timer_->setSingleShot(true);
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rescan_timer_->setInterval(1000);
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connect(rescan_timer_, SIGNAL(timeout()), SLOT(RescanScripts()));
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// Create the user's scripts directory if it doesn't exist yet
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QString local_path = Utilities::GetConfigPath(Utilities::Path_Scripts);
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if (!QFile::exists(local_path)) {
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if (!QDir().mkpath(local_path)) {
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qWarning() << "Couldn't create directory" << local_path;
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}
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}
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search_paths_
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<< local_path
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#ifdef USE_INSTALL_PREFIX
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<< CMAKE_INSTALL_PREFIX "/share/clementine/scripts"
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#endif
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<< "/usr/share/clementine/scripts"
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<< "/usr/local/share/clementine/scripts";
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#if defined(Q_OS_WIN32)
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search_paths_ << QCoreApplication::applicationDirPath() + "/scripts";
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#elif defined(Q_OS_MAC)
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search_paths_ << mac::GetResourcesPath() + "/scripts";
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#endif
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}
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ScriptManager::~ScriptManager() {
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foreach (const ScriptInfo& info, info_) {
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if (info.loaded()) {
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info.loaded()->language()->DestroyScript(info.loaded());
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}
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}
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qDeleteAll(engines_);
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}
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void ScriptManager::Init(const GlobalData& data) {
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data_ = data;
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// Load settings
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LoadSettings();
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// Search for scripts
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info_ = LoadAllScriptInfo().values();
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// Enable the ones that were enabled last time
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for (int i=0 ; i<info_.count() ; ++i) {
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MaybeAutoEnable(&info_[i]);
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}
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reset();
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}
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void ScriptManager::MaybeAutoEnable(ScriptInfo* info) {
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// Load the script if it's enabled
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if (enabled_scripts_.contains(info->id())) {
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// Find an engine for it
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LanguageEngine* engine = EngineForLanguage(info->language());
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if (!engine) {
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qWarning() << "Unknown language in" << info->path();
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return;
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}
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info->set_loaded(engine->CreateScript(*info));
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if (!info->loaded()) {
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// Failed to load? Disable it so we don't try again
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enabled_scripts_.remove(info->id());
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SaveSettings();
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}
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}
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}
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QMap<QString, ScriptInfo> ScriptManager::LoadAllScriptInfo() const {
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QMap<QString, ScriptInfo> ret;
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foreach (const QString& search_path, search_paths_) {
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if (!QFile::exists(search_path))
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continue;
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if (!watcher_->directories().contains(search_path)) {
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watcher_->addPath(search_path);
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}
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QDirIterator it(search_path,
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QDir::Dirs | QDir::NoDotAndDotDot | QDir::Readable | QDir::Executable,
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QDirIterator::FollowSymlinks);
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while (it.hasNext()) {
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it.next();
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const QString path = it.filePath();
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if (!watcher_->directories().contains(path)) {
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watcher_->addPath(path);
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}
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ScriptInfo info;
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info.InitFromDirectory(this, path);
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if (!info.is_valid()) {
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qWarning() << "Not a valid Clementine script directory, ignoring:"
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<< path;
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continue;
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}
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if (ret.contains(info.id())) {
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// Seen this script already
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continue;
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}
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ret.insert(info.id(), info);
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}
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}
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return ret;
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}
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void ScriptManager::LoadSettings() {
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QSettings s;
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s.beginGroup(kSettingsGroup);
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enabled_scripts_ = QSet<QString>::fromList(
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s.value("enabled_scripts").toStringList());
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}
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void ScriptManager::SaveSettings() const {
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QSettings s;
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s.beginGroup(kSettingsGroup);
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s.setValue("enabled_scripts", QVariant::fromValue<QStringList>(enabled_scripts_.toList()));
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}
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LanguageEngine* ScriptManager::EngineForLanguage(const QString& language_name) const {
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foreach (LanguageEngine* engine, engines_) {
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if (engine->name() == language_name) {
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return engine;
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}
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}
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return NULL;
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}
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LanguageEngine* ScriptManager::EngineForLanguage(ScriptInfo::Language language) const {
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foreach (LanguageEngine* engine, engines_) {
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if (engine->language() == language) {
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return engine;
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}
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}
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return NULL;
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}
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int ScriptManager::rowCount(const QModelIndex& parent) const {
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if (parent.isValid())
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return 0;
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return info_.count();
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}
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QVariant ScriptManager::data(const QModelIndex& index, int role) const {
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if (index.parent().isValid() || index.row() < 0 || index.row() >= info_.count())
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return QVariant();
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const ScriptInfo& info = info_[index.row()];
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switch (role) {
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case Qt::DisplayRole:
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return info.name();
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case Qt::DecorationRole:
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return info.icon();
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case Role_Author:
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return info.author();
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case Role_Description:
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return info.description();
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case Role_Language:
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return info.language();
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case Role_ScriptFile:
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return info.script_file();
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case Role_Url:
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return info.url();
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case Role_IsEnabled:
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return info.loaded() != NULL;
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default:
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return QVariant();
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}
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}
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void ScriptManager::Enable(const QModelIndex& index) {
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if (index.row() < 0 || index.row() >= info_.count())
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return;
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ScriptInfo* info = &info_[index.row()];
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if (info->loaded())
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return;
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// Find an engine for it
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LanguageEngine* engine = EngineForLanguage(info->language());
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if (!engine) {
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qWarning() << "Unknown language in" << info->path();
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return;
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}
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// Load the script
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info->set_loaded(engine->CreateScript(*info));
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// If it loaded correctly then automatically load it in the future
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if (info->loaded()) {
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enabled_scripts_.insert(info->id());
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SaveSettings();
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}
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emit dataChanged(index, index);
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}
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void ScriptManager::Disable(const QModelIndex& index) {
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if (index.row() < 0 || index.row() >= info_.count())
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return;
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ScriptInfo* info = &info_[index.row()];
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if (!info->loaded())
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return;
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info->loaded()->language()->DestroyScript(info->loaded());
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info->set_loaded(NULL);
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enabled_scripts_.remove(info->id());
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SaveSettings();
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emit dataChanged(index, index);
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}
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void ScriptManager::ShowSettingsDialog(const QModelIndex& index) {
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if (index.row() < 0 || index.row() >= info_.count())
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return;
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ScriptInfo* info = &info_[index.row()];
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if (!info->loaded())
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return;
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info->loaded()->interface()->ShowSettingsDialog();
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}
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void ScriptManager::AddLogLine(const QString& who, const QString& message, bool error) {
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foreach (const QString& line, message.split("\n", QString::SkipEmptyParts)) {
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QString plain = "[" + who + "] " + line;
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QString html = "<b>[" + Qt::escape(who) + "]</b> " + Qt::escape(line);
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html.replace(' ', " ");
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if (error) {
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html = "<font color=\"red\">" + html + "</font>";
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}
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log_lines_ << html;
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log_lines_plain_ << plain;
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emit LogLineAdded(html);
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qDebug() << plain.toLocal8Bit().constData();
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}
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}
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void ScriptManager::ScriptDirectoryChanged() {
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rescan_timer_->start();
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}
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void ScriptManager::RescanScripts() {
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// Get the new list of scripts
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QMap<QString, ScriptInfo> new_info = LoadAllScriptInfo();
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// Look at existing scripts, find ones that have changed or been deleted
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for (int i=0 ; i<info_.count() ; ++i) {
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ScriptInfo* info = &info_[i];
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const QString id = info->id();
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if (!new_info.contains(id)) {
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// This script was deleted - unload it and remove it from the model
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Disable(index(i));
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beginRemoveRows(QModelIndex(), i, i);
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info_.removeAt(i);
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endRemoveRows();
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--i;
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continue;
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}
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if (*info != new_info[id]) {
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// This script was modified - change the metadata in the existing entry
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info->TakeMetadataFrom(new_info[id]);
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emit dataChanged(index(i), index(i));
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AddLogLine("Watcher",
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tr("The '%1' script was modified, you might have to reload it").arg(id), false);
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}
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new_info.remove(id);
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}
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// Things that are left in new_info are newly added scripts
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if (!new_info.isEmpty()) {
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const int begin = info_.count();
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const int end = begin + new_info.count() - 1;
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beginInsertRows(QModelIndex(), begin, end);
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info_.append(new_info.values());
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for (int i=begin ; i<=end ; ++i) {
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MaybeAutoEnable(&info_[i]);
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}
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endInsertRows();
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}
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}
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