mirror of
https://github.com/clementine-player/Clementine
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172 lines
6.7 KiB
C++
172 lines
6.7 KiB
C++
/*
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Copyright (c) 2004-2009 by Jakob Schroeter <js@camaya.net>
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This file is part of the gloox library. http://camaya.net/gloox
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This software is distributed under a license. The full license
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agreement can be found in the file LICENSE in this distribution.
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This software may not be copied, modified, sold or distributed
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other than expressed in the named license agreement.
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This software is distributed without any warranty.
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*/
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#ifndef CONNECTIONHTTPPROXY_H__
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#define CONNECTIONHTTPPROXY_H__
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#include "gloox.h"
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#include "connectionbase.h"
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#include "logsink.h"
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#include <string>
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namespace gloox
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{
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/**
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* @brief This is an implementation of a simple HTTP Proxying connection.
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*
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* Usage:
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*
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* @code
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* Client* c = new Client( ... );
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* ConnectionTCPClient* conn0 = new ConnectionTCPClient( c->logInstance(),
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* proxyHost, proxyPort );
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* ConnectionHTTPProxy* conn1 = new ConnectionHTTPProxy( c, conn0, c->logInstance(),
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* xmppHost, xmppPort );
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* c->setConnectionImpl( conn1 );
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* @endcode
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*
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* Make sure to pass the proxy host/port to the transport connection (ConnectionTCPClient in this case),
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* and the XMPP host/port to the proxy connection.
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*
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* ConnectionHTTPProxy uses the CONNECT method to pass through the proxy. If your proxy does not
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* allow this kind of connections, or if it kills connections after some time, you may want to use
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* ConnectionBOSH instead or in addition.
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*
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* The reason why ConnectionHTTPProxy doesn't manage its own ConnectionTCPClient is that it allows it
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* to be used with other transports (like IPv6 or chained SOCKS5/HTTP proxies).
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*
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* @author Jakob Schroeter <js@camaya.net>
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* @since 0.9
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*/
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class GLOOX_API ConnectionHTTPProxy : public ConnectionBase, public ConnectionDataHandler
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{
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public:
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/**
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* Constructs a new ConnectionHTTPProxy object.
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* @param connection A transport connection. It should be configured to connect to
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* the proxy host and port, @b not to the XMPP host. ConnectionHTTPProxy will own the
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* transport connection and delete it in its destructor.
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* @param logInstance The log target. Obtain it from ClientBase::logInstance().
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* @param server A server to connect to. This is the XMPP server's address, @b not the proxy.
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* @param port The port to connect to. This is the XMPP server's port, @b not the proxy's.
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* The default of -1 means that SRV records will be used to find out about the actual host:port.
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* @note To properly use this object, you have to set a ConnectionDataHandler using
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* registerConnectionDataHandler(). This is not necessary if this object is
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* part of a 'connection chain', e.g. with ConnectionSOCKS5Proxy.
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*/
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ConnectionHTTPProxy( ConnectionBase* connection, const LogSink& logInstance,
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const std::string& server, int port = -1 );
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/**
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* Constructs a new ConnectionHTTPProxy object.
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* @param cdh An ConnectionDataHandler-derived object that will handle incoming data.
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* @param connection A transport connection. It should be configured to connect to
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* the proxy host and port, @b not to the XMPP host. ConnectionHTTPProxy will own the
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* transport connection and delete it in its destructor.
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* @param logInstance The log target. Obtain it from ClientBase::logInstance().
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* @param server A server to connect to. This is the XMPP server's address, @b not the proxy.
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* @param port The port to connect to. This is the XMPP server's port, @b not the proxy's.
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* The default of -1 means that SRV records will be used to find out about the actual host:port.
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*/
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ConnectionHTTPProxy( ConnectionDataHandler* cdh, ConnectionBase* connection,
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const LogSink& logInstance,
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const std::string& server, int port = -1 );
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/**
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* Virtual destructor
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*/
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virtual ~ConnectionHTTPProxy();
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// reimplemented from ConnectionBase
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virtual ConnectionError connect();
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// reimplemented from ConnectionBase
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virtual ConnectionError recv( int timeout = -1 );
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// reimplemented from ConnectionBase
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virtual bool send( const std::string& data );
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// reimplemented from ConnectionBase
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virtual ConnectionError receive();
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// reimplemented from ConnectionBase
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virtual void disconnect();
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// reimplemented from ConnectionBase
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virtual void cleanup();
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// reimplemented from ConnectionBase
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virtual void getStatistics( long int &totalIn, long int &totalOut );
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// reimplemented from ConnectionDataHandler
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virtual void handleReceivedData( const ConnectionBase* connection, const std::string& data );
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// reimplemented from ConnectionDataHandler
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virtual void handleConnect( const ConnectionBase* connection );
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// reimplemented from ConnectionDataHandler
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virtual void handleDisconnect( const ConnectionBase* connection, ConnectionError reason );
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// reimplemented from ConnectionDataHandler
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virtual ConnectionBase* newInstance() const;
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/**
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* Sets the XMPP server to proxy to.
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* @param host The XMPP server hostname (IP address).
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* @param port The XMPP server port. The default of -1 means that SRV records will be used
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* to find out about the actual host:port.
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*/
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void setServer( const std::string& host, int port = -1 )
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{ m_server = host; m_port = port; }
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/**
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* Sets proxy authorization credentials.
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* @param user The user name to use for proxy authorization.
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* @param password The password to use for proxy authorization.
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*/
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void setProxyAuth( const std::string& user, const std::string& password )
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{ m_proxyUser = user; m_proxyPwd = password; }
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/**
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* Sets the underlying transport connection. A possibly existing connection will be deleted.
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* @param connection The ConnectionBase to replace the current connection, if any.
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*/
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void setConnectionImpl( ConnectionBase* connection );
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/**
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* Switches usage of HTTP/1.1 on or off.
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* @param http11 Set this to @b true to connect through a HTTP/1.1-only proxy, or @b false
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* to use HTTP/1.0. Defaults to HTTP/1.0 which should work with 99.9% of proxies.
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*/
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void setHTTP11( bool http11 ) { m_http11 = http11; }
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private:
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ConnectionHTTPProxy &operator=( const ConnectionHTTPProxy& );
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ConnectionBase* m_connection;
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const LogSink& m_logInstance;
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std::string m_proxyUser;
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std::string m_proxyPwd;
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std::string m_proxyHandshakeBuffer;
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bool m_http11;
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};
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}
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#endif // CONNECTIONHTTPPROXY_H__
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