Clementine-audio-player-Mac.../src/devices/cddadevice.cpp

60 lines
2.0 KiB
C++

/* This file is part of Clementine.
Copyright 2010, David Sansome <me@davidsansome.com>
Clementine is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Clementine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Clementine. If not, see <http://www.gnu.org/licenses/>.
*/
#include <QMutexLocker>
#include "library/librarybackend.h"
#include "library/librarymodel.h"
#include "cddadevice.h"
CddaDevice::CddaDevice(const QUrl& url, DeviceLister* lister,
const QString& unique_id, DeviceManager* manager,
Application* app, int database_id, bool first_time)
: ConnectedDevice(url, lister, unique_id, manager, app, database_id,
first_time),
cdda_song_loader_(url) {
connect(&cdda_song_loader_, SIGNAL(SongsLoaded(SongList)),
this, SLOT(SongsLoaded(SongList)));
connect(&cdda_song_loader_, SIGNAL(SongsDurationLoaded(SongList)),
this, SLOT(SongsLoaded(SongList)));
connect(&cdda_song_loader_, SIGNAL(SongsMetadataLoaded(SongList)),
this, SLOT(SongsLoaded(SongList)));
connect(this, SIGNAL(SongsDiscovered(SongList)),
model_, SLOT(SongsDiscovered(SongList)));
}
CddaDevice::~CddaDevice() {}
void CddaDevice::Init() {
song_count_ = 0; // Reset song count, in case it was already set
cdda_song_loader_.LoadSongs();
}
void CddaDevice::Refresh() {
if (!cdda_song_loader_.HasChanged()) {
return;
}
Init();
}
void CddaDevice::SongsLoaded(const SongList& songs) {
model_->Reset();
emit SongsDiscovered(songs);
song_count_ = songs.size();
}