mirror of
https://github.com/clementine-player/Clementine
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146 lines
4.2 KiB
C++
146 lines
4.2 KiB
C++
/*
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* RenderItemDistanceMetric.h
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*
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* Created on: Feb 16, 2009
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* Author: struktured
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*/
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#ifndef RenderItemDISTANCEMETRIC_H_
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#define RenderItemDISTANCEMETRIC_H_
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#include "Common.hpp"
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#include "Renderable.hpp"
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#include <limits>
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#include <functional>
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#include <map>
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/// Compares two render items and returns zero if they are virtually equivalent and large values
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/// when they are dissimilar. If two render items cannot be compared, NOT_COMPARABLE_VALUE is returned.
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class RenderItemDistanceMetric : public std::binary_function<const RenderItem*, const RenderItem*, double> {
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public:
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const static double NOT_COMPARABLE_VALUE;
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virtual double operator()(const RenderItem * r1, const RenderItem * r2) const = 0;
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virtual TypeIdPair typeIdPair() const = 0;
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};
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// A base class to construct render item distance metrics. Just specify your two concrete
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// render item types as template parameters and override the computeDistance() function.
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template <class R1, class R2>
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class RenderItemDistance : public RenderItemDistanceMetric {
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protected:
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// Override to create your own distance fmetric for your specified custom types.
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virtual double computeDistance(const R1 * r1, const R2 * r2) const = 0;
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public:
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inline virtual double operator()(const RenderItem * r1, const RenderItem * r2) const {
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if (supported(r1, r2))
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return computeDistance(dynamic_cast<const R1*>(r1), dynamic_cast<const R2*>(r2));
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else if (supported(r2,r1))
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return computeDistance(dynamic_cast<const R1*>(r2), dynamic_cast<const R2*>(r1));
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else
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return NOT_COMPARABLE_VALUE;
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}
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// Returns true if and only if r1 and r2 are the same type as or derived from R1, R2 respectively
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inline bool supported(const RenderItem * r1, const RenderItem * r2) const {
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return dynamic_cast<const R1*>(r1) && dynamic_cast<const R2*>(r2);
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//return typeid(r1) == typeid(const R1 *) && typeid(r2) == typeid(const R2 *);
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}
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inline TypeIdPair typeIdPair() const {
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return TypeIdPair(typeid(const R1*).name(), typeid(const R2*).name());
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}
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};
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class RTIRenderItemDistance : public RenderItemDistance<RenderItem, RenderItem> {
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public:
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RTIRenderItemDistance() {}
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virtual ~RTIRenderItemDistance() {}
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protected:
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virtual inline double computeDistance(const RenderItem * lhs, const RenderItem * rhs) const {
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if (typeid(*lhs) == typeid(*rhs)) {
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//std::cerr << typeid(*lhs).name() << " and " << typeid(*rhs).name() << "are comparable" << std::endl;
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return 0.0;
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}
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else {
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//std::cerr << typeid(*lhs).name() << " and " << typeid(*rhs).name() << "not comparable" << std::endl;
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return NOT_COMPARABLE_VALUE;
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}
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}
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};
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class ShapeXYDistance : public RenderItemDistance<Shape, Shape> {
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public:
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ShapeXYDistance() {}
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virtual ~ShapeXYDistance() {}
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protected:
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virtual inline double computeDistance(const Shape * lhs, const Shape * rhs) const {
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return (meanSquaredError(lhs->x, rhs->x) + meanSquaredError(lhs->y, rhs->y)) / 2;
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}
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};
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class MasterRenderItemDistance : public RenderItemDistance<RenderItem, RenderItem> {
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typedef std::map<TypeIdPair, RenderItemDistanceMetric*> DistanceMetricMap;
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public:
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MasterRenderItemDistance() {}
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virtual ~MasterRenderItemDistance() {}
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inline void addMetric(RenderItemDistanceMetric * fun) {
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_distanceMetricMap[fun->typeIdPair()] = fun;
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}
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protected:
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virtual inline double computeDistance(const RenderItem * lhs, const RenderItem * rhs) const {
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RenderItemDistanceMetric * metric;
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TypeIdPair pair(typeid(lhs), typeid(rhs));
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// If specialized metric exists, use it to get higher granularity
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// of correctness
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if (_distanceMetricMap.count(pair)) {
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metric = _distanceMetricMap[pair];
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} else if (_distanceMetricMap.count(pair = TypeIdPair(typeid(rhs), typeid(lhs)))) {
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metric = _distanceMetricMap[pair];
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} else { // Failing that, use rtti && shape distance if its a shape type
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const double rttiError = _rttiDistance(lhs,rhs);
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/// @bug This is a non elegant approach to supporting shape distance
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if (rttiError == 0 && _shapeXYDistance.supported(lhs,rhs))
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return _shapeXYDistance(lhs, rhs);
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else return rttiError;
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}
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return (*metric)(lhs, rhs);
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}
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private:
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mutable RTIRenderItemDistance _rttiDistance;
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mutable ShapeXYDistance _shapeXYDistance;
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mutable DistanceMetricMap _distanceMetricMap;
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};
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#endif /* RenderItemDISTANCEMETRIC_H_ */
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