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https://github.com/clementine-player/Clementine
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54 lines
1.2 KiB
C++
54 lines
1.2 KiB
C++
/*
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* PerlinNoise.cpp
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*
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* Created on: Jul 11, 2008
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* Author: pete
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*/
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#include "PerlinNoise.hpp"
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#include <iostream>
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#include <stdlib.h>
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PerlinNoise::PerlinNoise()
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{
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for (int x = 0; x < 256;x++)
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for (int y = 0; y < 256;y++)
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noise_lq[x][y] = noise(x , y);
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for (int x = 0; x < 32;x++)
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for (int y = 0; y < 32;y++)
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noise_lq_lite[x][y] = noise(4*x,16*y);
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for (int x = 0; x < 256;x++)
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for (int y = 0; y < 256;y++)
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noise_mq[x][y] = InterpolatedNoise((float)x/(float)2.0,(float)y/(float)2.0);
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for (int x = 0; x < 256;x++)
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for (int y = 0; y < 256;y++)
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noise_hq[x][y] = InterpolatedNoise((float)x/(float)3.0,(float)y/(float)3.0);
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for (int x = 0; x < 32;x++)
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for (int y = 0; y < 32;y++)
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for (int z = 0; z < 32;z++)
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noise_lq_vol[x][y][z] = noise(x,y,z);
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for (int x = 0; x < 32;x++)
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for (int y = 0; y < 32;y++)
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for (int z = 0; z < 32;z++)
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noise_hq_vol[x][y][z] = noise(x,y,z);//perlin_noise_3d(x,y,z,6121,7,seed3,0.5,64);
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int seed = rand()%1000;
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int size = 512;
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int octaves = sqrt((double)size);
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for (int x = 0; x < size;x++)
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for (int y = 0; y < size;y++)
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noise_perlin[x][y] = perlin_noise_2d(x,y,6321,octaves,seed,0.5,size/4);
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}
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PerlinNoise::~PerlinNoise()
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{
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// TODO Auto-generated destructor stub
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}
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