mirror of
https://github.com/clementine-player/Clementine
synced 2024-12-25 09:10:49 +01:00
86 lines
2.2 KiB
Plaintext
86 lines
2.2 KiB
Plaintext
[preset00]
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fRating=2.000000
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fGammaAdj=1.000000
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fDecay=0.930000
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fVideoEchoZoom=0.999837
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fVideoEchoAlpha=0.500000
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nVideoEchoOrientation=1
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nWaveMode=6
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bAdditiveWaves=0
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bWaveDots=0
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bWaveThick=1
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bModWaveAlphaByVolume=0
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bMaximizeWaveColor=1
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bTexWrap=1
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bDarkenCenter=0
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bRedBlueStereo=0
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bBrighten=0
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bDarken=0
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bSolarize=0
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bInvert=0
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fWaveAlpha=100.000000
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fWaveScale=0.796896
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fWaveSmoothing=0.000000
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fWaveParam=0.000000
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fModWaveAlphaStart=0.500000
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fModWaveAlphaEnd=1.000000
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fWarpAnimSpeed=1.000000
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fWarpScale=1.000000
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fZoomExponent=0.999995
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fShader=0.000000
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zoom=1.000000
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rot=0.000000
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cx=0.500000
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cy=0.500000
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dx=0.000010
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dy=0.000010
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warp=0.010000
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sx=1.000000
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sy=1.000000
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wave_r=0.500000
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wave_g=0.500000
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wave_b=0.500000
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wave_x=0.500000
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wave_y=0.500000
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ob_size=0.010000
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ob_r=0.000000
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ob_g=0.000000
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ob_b=0.000000
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ob_a=0.500000
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ib_size=0.010000
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ib_r=0.000000
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ib_g=0.000000
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ib_b=0.000000
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ib_a=0.500000
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nMotionVectorsX=0.000000
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nMotionVectorsY=0.000000
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mv_dx=0.000000
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mv_dy=0.000000
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mv_l=1.900000
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mv_r=1.000000
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mv_g=1.000000
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mv_b=1.000000
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mv_a=0.000000
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per_frame_1=wave_r = wave_r + 0.25*sin(1.4*time) + 0.25*sin(2.25*time);
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per_frame_2=wave_g = wave_g + 0.25*sin(1.7*time) + 0.25*sin(2.11*time);
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per_frame_3=wave_b = wave_b + 0.25*sin(1.84*time) + 0.25*sin(2.3*time);
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per_frame_4=warp = 0;
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per_frame_5=ob_r = 0.5*wave_r;
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per_frame_6=ob_b = 0.5*wave_g;
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per_frame_7=ob_g = 0.5*wave_b;
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per_frame_8=ib_r = wave_g;
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per_frame_9=ib_g = wave_b;
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per_frame_10=ib_b = wave_r;
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per_frame_11=wave_mystery = wave_mystery + 25*sin(3-1*(sin(0.001*time)));
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per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
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per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
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per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
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per_pixel_4=dx = dx + above(x,0.5)*x*0.005;
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per_pixel_5=dx = dx - below(x,0.5)*(1-x)*0.005;
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per_pixel_6=dy = dy + above(y,0.5)*y*0.005;
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per_pixel_7=dy = dy + below(y,0.5)*(1-y)*0.005;
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per_pixel_8=zoom = zoom - 100*((1-rad)*((1.5*rad)*0.005 + 0.004*sin(0.5*bass_att)));
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per_pixel_9=
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per_pixel_10=rot = rot + (cos(bass_att*treb_att)/(1-treb)+0.5*time)*0.0005;
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per_pixel_11=zoomexp = 0.8 + 1+sin(treb_att);
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