mirror of
https://github.com/clementine-player/Clementine
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91 lines
2.3 KiB
C++
Executable File
91 lines
2.3 KiB
C++
Executable File
/**
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* projectM -- Milkdrop-esque visualisation SDK
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* Copyright (C)2003-2007 projectM Team
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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* See 'LICENSE.txt' included within this release
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*
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*/
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/**
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* $Id$
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*
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* Encapsulation of a custom shape
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*
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* $Log$
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*/
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#ifndef _CUSTOM_SHAPE_H
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#define _CUSTOM_SHAPE_H
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#define CUSTOM_SHAPE_DEBUG 0
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#include <map>
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#include "Param.hpp"
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#include "PerFrameEqn.hpp"
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#include "InitCond.hpp"
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#include "Renderer/Renderable.hpp"
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#include <vector>
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class Preset;
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class CustomShape : public Shape {
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public:
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/* Numerical id */
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int id;
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int per_frame_count;
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/* Parameter tree associated with this custom shape */
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std::map<std::string,Param*> param_tree;
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/* Engine variables */
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bool enabled;
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/* stupid t variables */
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float t1;
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float t2;
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float t3;
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float t4;
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float t5;
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float t6;
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float t7;
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float t8;
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/* stupider q variables */
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float q[NUM_Q_VARIABLES];
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// Data structure to hold per frame / per frame init equations
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std::map<std::string,InitCond*> init_cond_tree;
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std::vector<PerFrameEqn*> per_frame_eqn_tree;
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std::map<std::string,InitCond*> per_frame_init_eqn_tree;
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std::map<std::string, Param*> text_properties_tree;
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/// Allocate a new custom shape, including param associations, per point equations, and initial values.
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/// \param id an integer id to associate with this custom wave. Future line parsing uses this as a reference key.
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CustomShape( int id );
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CustomShape();
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~CustomShape();
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void loadUnspecInitConds();
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void evalInitConds();
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};
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#endif /** !_CUSTOM_SHAPE_H */
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