153 lines
5.1 KiB
C++
153 lines
5.1 KiB
C++
/* This file is part of the XMPP Remote Media Extension.
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Copyright 2010, David Sansome <me@davidsansome.com>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef LIBXRME_CONNECTION_H
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#define LIBXRME_CONNECTION_H
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#include <QObject>
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#include <QPair>
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#include <QScopedPointer>
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#include <QString>
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namespace xrme {
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class MediaPlayerInterface;
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class RemoteControlInterface;
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class Connection : public QObject {
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Q_OBJECT
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public:
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Connection(QObject* parent = NULL);
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~Connection();
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struct Peer {
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Peer();
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enum Capability {
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None = 0x00,
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MediaPlayer = 0x01,
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RemoteControl = 0x02,
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MediaStorage = 0x04,
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};
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Q_DECLARE_FLAGS(Capabilities, Capability);
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QString agent_name_;
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QString jid_resource_;
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Capabilities caps_;
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};
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typedef QList<Peer> PeerList;
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// The username and password MUST be set before calling Connect().
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void set_username(const QString& username);
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void set_password(const QString& password);
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// The agent name MUST be set before calling Connect(). The agent name is a
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// friendly user-visible name assigned to this agent to help the user pick it
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// out amongst other media players or remotes. It might contain the name of
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// the application or the computer's hostname.
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void set_agent_name(const QString& agent_name);
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// Sets the hostname of the XMPP server to connect to. Defaults to
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// "talk.google.com".
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void set_server(const QString& server);
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// Sets the resource string to use in the JID. Defaults to "xrmeagent".
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void set_jid_resource(const QString& resource);
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// Sets the host part to append to the JID if the user didn't specify one in
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// the username. The host part is the part of the JID after the @ and before
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// the /, eg: "username@host/resource". Defaults to "gmail.com".
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void set_jid_host(const QString& host);
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// If this is set then detailed XMPP output will be printed. Defaults to off.
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void set_verbose(bool verbose);
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// The following getters just return the data set above.
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QString username() const;
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QString password() const;
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QString agent_name() const;
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QString server() const;
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QString jid_resource() const;
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QString jid_host() const;
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bool is_verbose() const;
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// Sets a media player on the connection. Calling this means the XRME agent
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// will advertise itself as a media player, and will be able to controlled by
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// remote control agents. Should be called before calling Connect(). The
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// Connection will NOT take ownership of the MediaPlayerInterface, and the
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// MediaPlayerInterface MUST stay alive for as long as the connection.
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void SetMediaPlayer(MediaPlayerInterface* interface);
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// Sets a remote control on the connection. Calling this means the XRME agent
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// will advertise itself as a remote control, and will receive state changes
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// from media player agents. Should be called before calling Connect(). The
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// Connection will NOT take ownership of the RemoteControlInterface, and the
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// RemoteControlInterface MUST stay alive for as long as the connection.
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void SetRemoteControl(RemoteControlInterface* interface);
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// Returns true after Connected() is emitted.
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bool is_connected() const;
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// Returns the user's actual JID. This is only valid if is_connected() is
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// true. Before the connection is complete it will return a null QString.
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QString jid() const;
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// Returns the list of all known peers. You can refresh this list by calling
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// RefreshPeers(). PeerFound() is emitted any time a peer is added to this
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// list.
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PeerList peers() const;
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// Returns the list of known peers that support a certain capability.
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PeerList peers(Peer::Capability cap) const;
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public slots:
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// Starts connecting and returns immediately. Will emit Connected() or
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// Disconnected() later. The username and password must already be set.
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// Returns true on success, false if there was some problem starting the
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// connection (eg. invalid/unspecified username/password/agent_name).
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bool Connect();
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// Disconnects immediately and emits Disconnected().
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void Disconnect();
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// Clears the internal list of peers and sends XMPP queries to discover the
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// current list. Emits PeerFound().
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void RefreshPeers();
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signals:
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void Connected();
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void Disconnected(const QString& error);
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void PeerFound(const xrme::Connection::Peer& peer);
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void PeerRemoved(const xrme::Connection::Peer& peer);
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private slots:
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void SocketReadyReceive();
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void CleanupClient();
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private:
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struct Private;
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friend struct Private;
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QScopedPointer<Private> d;
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};
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} // namespace xrme
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#endif
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